
A well-crafted action experience, A Plague Tale: Innocence is well worth your time.
89
Verdict
93%
Steam
81
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 66K reviews)
Critically acclaimed (81/100 critic average)
No significant drawbacks reported
A Plague Tale: Innocence is an action-adventure stealth game developed by Asobo Studio and published by Focus Home Interactive. The game was released for PlayStation 4, Windows, and Xbox One in May 2019. It was made available on the cloud-based service Amazon Luna in November 2020. The PlayStation 5 and Xbox Series X/S versions of the game were released in July 2021, alongside a cloud version for the Nintendo Switch.

Runs well on modern hardware.
Last updated 4d ago
More interactive movie than straight linear game, this one keeps actual gameplay pretty light and locks in one single fixed ending.Picked this up at 90% off, n the 10+ hour runtime’s totally worth the asking price. Solid recommend overall. Visuals hold up pretty well, but the sling feels kinda janky to control. Some of the execution animations are wonky too, they only put together front-facing takedown clips with zero back-facing ones, so every melee execution just plays the same front animation no matter where u stand. Feels a little off, tbh.
A Plague Tale: Innocence is a game I can say that I didn't regret NOT watching the whole playthrough of on YouTube. This game is what I was looking for when I took a look at my preferences in games. It's dark, emotional, and has its fair share of dread as I progress the story. It's technically not a horror game, but I had a few scares as I panicked in chase sequences and some parts in stealth sections. Crazy good gameplay. I don't have any complaints; I think they're all good to me. I had a lot of fun taking photographs in the Kingdom of France as well. This game completely blew me away. Experiencing it firsthand is vastly superior to watching a YouTube playthrough. It is more than just a game; it is a stunning cinematic artwork. Thank you so much, @JZinNightCity, for the opportunity to play it.
Overall, it turned out to be a great adventure that noticeably lacked a bit of budget and developer experience towards the end. The game features great characters, a really cool gameplay concept, beautiful locations, and wonderful (though somewhat limited in variety) music. It also boasts an original setting that often brutally and vividly showcases the horrors of war, the CYCLE OF VIOLENCE, AND THE PATH OF REVENGE (*cough-cough*). All in all, it’s a genuinely good game that just needed a bit more polish to be even more amazing. For instance, there is a clunky stealth chapter reminiscent of the MJ sections in Spider-Man, a rather dull final boss, and some cutscenes that just abruptly fade to black or feel simply undercooked in terms of animation and direction. But as you play, you really appreciate how well Asobo managed, almost on their first try, to put together a complete, awesome, and original single-player experience with a great foundation to build upon and improve. I really enjoyed it. I'll jump into the sequel a bit later, as playing them back-to-back might be a bit too much. A very solid 8/10
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