
A masterclass in action design, Alien: Isolation delivers an unforgettable experience from start to finish.
90
Verdict
93%
Steam
86
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 64K reviews)
Critically acclaimed (86/100 critic average)
Outstanding soundtrack
Steep difficulty curve may not appeal to casual players
Alien: Isolation is a 2014 survival horror game developed by Creative Assembly and published by Sega for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. Based on the Alien film series, the game is set 15 years after the original 1979 film, and follows the engineer Amanda Ripley, voiced by Andrea Deck. Amanda investigates the disappearance of her mother, Ellen Ripley, aboard the space station Sevastopol, which is in disarray due to years of corporate negligence and the threat of a rampant alien creature. The game emphasizes stealth and survival horror gameplay, requiring the player to avoid, outsmart, and fight various enemies with equipment such as firearms, a motion tracker, stun baton, and a flamethrower.

Runs well on modern hardware.
Last updated 7d ago
Alien: Isolation this game… man. it doesn’t try to entertain you the way most games do. it tries to make you uncomfortable, and it’s *really* good at it. you don’t feel like a hero in this. you feel like prey. the alien isn’t some scripted boss you learn and beat. it feels like it’s actually hunting you. you’ll hide, hold your breath, watch that motion tracker… and still get caught because it *learns*. that’s the part that messes with your head. you stop trusting your own habits because the game punishes patterns half the time you’re not even playing, you’re just sitting there in a locker like “don’t move… don’t breathe… don’t make a sound” and somehow that’s more intense than any action game the atmosphere carries hard too. everything feels old, worn, and real. like you’re actually stuck in that universe. the sounds alone will get you—metal creaks, distant footsteps, vents… you start hearing things that might not even be there it’s slow though. and I mean *slow*. if you’re not in the mood for tension, it can feel like it drags. and yeah, it can get frustrating when you die to something that feels out of your control but when it works… it really works this isn’t a “fun” game in the usual sense. it’s stress, tension, and that constant feeling that something is right behind you and somehow… that’s exactly why it’s so good --- ### quick take **rating:** 9/10 **genre:** survival horror / stealth **pros** * alien AI feels unpredictable and smart * insane atmosphere and sound design * constant tension that actually sticks with you * stays true to the alien universe **cons** * pacing can feel slow * can be frustrating at times * not something you can just casually play --- ### final thought if you want a horror game that actually makes you feel hunted instead of powerful, this is it. just don’t expect to relax while playing it… because you won’t 😏
Replaying again, still a masterpiece horror game after all those years. 10/10
-- Captures the "lo-fi" sci-fi aesthetic of the original 1979 film -- This is a must-play for fans of slow-burn horror and the Alien franchise. It’s not an action game; it’s a game of patience, hiding in lockers, and holding your breath. If you want a "no-drama" technical experience that looks incredible and runs reliably, this is an easy recommendation. Visuals: 10/10 Audio/Music: 10/10 Story/Writing: 10/10 Pros: -- The Alien feels like it’s hunting you. -- The Sevastopol station feels lived-in. -- Everything from the save stations to the CRT monitors feels like its out of the movie. Cons: -- None really, why arent you playing it right now.
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