
Brothers: A Tale of Two Sons is an exceptional Action/Adventure that raises the bar for the genre.
90
Verdict
94%
Steam
83
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 41K reviews)
Critically acclaimed (83/100 critic average)
Compelling narrative and story
Engaging multiplayer/co-op experience
No significant drawbacks reported
Brothers: A Tale of Two Sons is a 2013 adventure game developed by Starbreeze Studios and published by 505 Games for Xbox 360, Microsoft Windows, PlayStation 3, PlayStation 4, Xbox One, iOS, Android, Windows Phone, Nintendo Switch, and Amazon Luna. The narrative takes place in a fantasy world filled with fictitious creatures such as orcs and trolls, where two young brothers set out on a journey to find a cure for their father's illness. The game is often mentioned as an example of artistry in video games due to its heavy narrative. It received positive reviews from critics and had sold over 800,000 units by January 2015.

Runs well on modern hardware.
Last updated 2d ago
Originally played this around 2019, thought it was absurdly good back then. Replayed it in 2026 and the game truly holds up. There is no other game that I know of that drags you into caring about the characters because of the control scheme. You control each brother with one side of the controller and the way they work together somehow helps connect with the characters. A short, creative and emotional masterpiece. Highly recommend this to anyone. I think for best effect this should be played in one long session, with some minimal breaks in between. The game is a little over two hours long so it is perfectly doable.
Quick story with a variety of puzzle designs and some emotional impact.
★★★★★ — Better than It Takes Two Brothers: A Tale of Two Sons is proof that a game doesn’t need endless mechanics, minigames, or gimmicks to tell an unforgettable story. The way you control both brothers simultaneously is incredibly clever, and the gameplay constantly reinforces their relationship. Every puzzle feels meaningful because you’re not just solving it — you’re learning how these two brothers depend on each other. And honestly, I think Brothers: A Tale of Two Sons is better than It Takes Two. It Takes Two is a fantastic co-op game, but Brothers has something that hits much harder: emotional weight. Its story is simple, beautifully paced, and genuinely heartbreaking. The ending stayed with me long after I finished the game. It’s shorter, simpler, and less mechanically flashy than It Takes Two, but that’s exactly why it works so well. It knows what story it wants to tell and doesn’t waste time. If you want a massive co-op playground, play It Takes Two. If you want a short, beautiful story that actually hurts, play Brothers. 10/10. I came for the puzzles. I stayed for the emotional damage.
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