
Cult of the Lamb stands out as one of the best Action/Adventure titles in recent memory.
93
Verdict
96%
Steam
89
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 120K reviews)
Healthy player count of 2,427 concurrent
Critically acclaimed (89/100 critic average)
Standout indie gem
No significant drawbacks reported
Cult of the Lamb is a 2022 roguelike video game developed by Australian studio Massive Monster and published by Devolver Digital. The game was released on 11 August 2022, for macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. It was made available on iOS through Apple Arcade on 4 December 2025.

Runs well on modern hardware.
Last updated 3d ago
This is honestly being added to my list of my all-time favorite games I've played in a long time. I've played this game since it was first released and all the updated and dlcs have only enhanced the base game. It's got rich lore to find, balanced game play and hidden quest that make you wonder what will happen next?
One of the best indie games of the decade, and benefits hugely from its outrageous premise and silly cartoon graphics. The concept is so weird it shouldn’t work, but it works beautifully. The paid DLC is also absolutely worth the cost, the new content is fulfilling, well constructed and fits perfectly into the base games canon. 10/10 game, one of my favourites ever.
I really wanted to get into this game, so much so that I even bought the DLC. The art and the critters are all very cute, for sure, but I just feel ripped off quite honestly. There's not nearly enough content in each pack to justify the price. The main game is also just not very good. Every mechanic in this game is boring and half-baked. Dungeon combat is a nothingburger, it's glorified rollslop button mashing. If it was a bullet hell maybe that'd be tolerable, but it's not. You just sorta roll around in dull repetetive dungeons lacking QoL. Missed a room early on? Go all the way back. Oh, also, spending time in the dungeon causes time to advance in the overworld, *at the same rate*. The menus and animations are excruciating. Interacting with your flock optimally is so dull and unengaging that the biggest challenge in this game is finding the patience to go on. Nothing is at all difficult, it's just repetitive. The base building lacks any depth at all, and requires too much micromanagement. Fishing is just ripped from stardew valley. There's also this dice game you can play which is so easy I think you'd have to be braindead to lose. None of the Tarot cards have fun effects. Especially the ones sold in shops, they all seemed so specific I didn't once bother buying them. I don't care if it increases my damage by 2% when walking backwards on a Friday. All the combat mechanics are just poorly explained. This game is three unfinished games pretending to be one complete one.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
All game titles, trademarks, and copyrights belong to their respective owners.