
With near-perfect execution, Cyberpunk 2077: Phantom Liberty is a must-play for any action fan.
91
Verdict
90%
Steam
93
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (90% positive from 22K reviews)
Critically acclaimed (93/100 critic average)
Rich open world to explore
No significant drawbacks reported

Runs well on modern hardware.
With all the improvements and how naturally Phantom Liberty fits into the story, I wish this had been my first experience with Cyberpunk 2077.
After my fifth full playthrough of Phantom Liberty, I finally decided it was time to sit down and write this, especially considering I bought the DLC nearly three years ago and somehow keep finding myself pulled back into it again and again. There’s a certain kind of experience that stops feeling like “just a game” after a while, and *Phantom Liberty* absolutely hit that point for me. I still remember those nights where I’d tell myself I’d only play for an hour or two… and then suddenly it’s 6 AM. The sun’s coming up, my household is still asleep, and I’m in the kitchen pouring a bowl of Fruity Pebbles like it’s some kind of ritual reset button before diving right back in. LED lights set to red, DualSense in hand, completely immersed. That was the rhythm for a while—just me, Night City, and now Dogtown. And Dogtown… that’s really where this DLC separates itself. Cyberpunk 2077: Phantom Liberty doesn’t just “add content”, it builds a whole new pressure-cooked region that feels isolated, dangerous, and alive in a way that makes every step feel like it matters. You don’t just visit Dogtown; you get stuck in it emotionally, politically, and narratively. It’s cramped, paranoid, violent, and somehow still full of these small human moments that keep you grounded in the chaos. One of the smartest design choices here is that you don’t have to rush the DLC or finish it in one sitting. You can weave it in and out of your main playthrough, come back after doing other gigs, breathe, reset, and then step back into the mess. That flexibility made it feel less like a linear expansion and more like a living subplot that kept evolving alongside my V. And then there’s the story, especially Songbird. Without spoiling too much, her arc is one of the most emotionally layered parts of the entire Cyberpunk experience. She’s not just a quest giver or a plot device; she’s deeply tied into the core themes of control, freedom, and sacrifice that Cyberpunk 2077 has always flirted with, but here actually commits to. Every decision involving her carries weight, and not in a superficial “good ending vs bad ending” way, but in a way that sticks with you long after you’ve turned the game off. The new weapons and systems also deserve credit. They don’t feel like filler additions, they’re designed to reinforce the tone of Dogtown. Everything feels a little more desperate, a little more improvised, like survival is always one bad decision away from collapsing. It fits perfectly. At this point, calling it “one of the best DLCs I’ve played” almost feels understated. It’s not just content, it’s atmosphere, pacing, writing, and immersion all locked together in a way that’s rare to see executed this cleanly, especially in a game that already had such a complicated launch history. I kept coming back to it for a reason. And after five full runs, I think that reason is simple: it doesn’t lose its grip on you.
Great DLC. Good lore. LOT OF iconic weapons. New location. I definitely recommend it, if you liked the base game, you will like the DLC even more.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
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