
Dark Souls: Remastered confidently hits its marks as a quality Action/RPG title.
89
Verdict
92%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (92% positive from 146K reviews)
Healthy player count of 2,544 concurrent
Critically acclaimed (87/100 critic average)
Compelling narrative and story
Steep difficulty curve may not appeal to casual players

Runs well on modern hardware.
Last updated 3d ago
[h1] Is there a Dark Souls easy mode? [/h1] [b]"Dark Souls has an Easy Mode. It's called getting destroyed until you accidentally become good at the game."[/b]
There are games that entertain you for a few evenings, and then there are games that quietly leave a mark on you. Dark Souls Remastered belongs to the latter. Lordran is a kingdom that has already lost. Its heroes are gone, its gods are fading, and hope lingers only as a dying ember. Yet you're asked to walk through its ruins anyway. Not because you're destined to save it, but because someone has to keep moving. That quiet determination is what makes Dark Souls unforgettable. People love to reduce this game to a simple phrase: "It's hard." They miss the point. Dark Souls isn't difficult for the sake of being cruel. It's a conversation between the player and failure. Every death strips away your impatience, your arrogance, and your excuses. Slowly, almost without realizing it, you stop blaming the game and start improving yourself. Few games reward growth in such a satisfying way. Its world is equally unforgiving and beautiful. Every shortcut discovered feels like finding hope in a place where hope shouldn't exist. Every bonfire becomes more than a checkpoint—it becomes a moment of relief, a reminder that even in the darkest places, there's still somewhere to rest before pressing onward. The combat reflects that philosophy perfectly. Nothing is flashy for the sake of spectacle. Every swing has purpose. Every shield raised, every roll, every decision carries consequences. Victory isn't handed to you through better gear - it comes from patience, discipline, and refusing to let one more defeat be your last. By today's standards, the remaster isn't technically groundbreaking. It doesn't need to be. Its greatest strength has never been visual fidelity. It's the feeling of standing alone against impossible odds and discovering that you're stronger than you believed. Dark Souls Remastered isn't a story about becoming a hero. It's a story about refusing to become Hollow. And somehow, that's far more inspiring. 10/10. Not because it's perfect - but because no other game has taught me that perseverance can be more powerful than talent.
This game will at times be unfair and frustrating, making you feel despair, rage, and elation. It's not usually the style of game that I play or enjoy...but these are some of the reasons why it might be worth your time to play it. 1. The challenge. You can be level 100 and still get killed by the starting game enemies. This game will humble you and teach you to never take lightly any enemy great or small. You might have a boss down to 1HP and think you can just phone it in and take him lightly...that's when you lose. You can't just level your way out of this game...you have to figure out the patterns, learn to dodge, block, parry, recharge stamina...there's a variety of ways you can play this game! All will require some skill! 2. No guidance. Tired of games holding your hand and telling you what to do? Tired of explicit storytelling? Want to actually have to listen to what people say and explore? You see that difficult jump? We'll it's not just a challenge but pretty much essential to a branch of the game. Sure, I'll admit that some of the secrets are absolutely impossible to find on your own. And that's fine. That's for New Game+. But you can absolutely beat this game without a walkthrough or tutorial. I did, and I recommend you do that same! It will be time consuming and you'll die a lot but you'll assuredly git gud. 3. It's a "souls" game. You ought to play at least one in this genre. I've heard Elden Ring is great but I'm glad I started with the OG.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark.
All game titles, trademarks, and copyrights belong to their respective owners.