
A masterclass in action design, Death Stranding 2: On The Beach delivers an unforgettable experience from start to finish.
95
Verdict
96%
Steam
92
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 11K reviews)
Active community with 22,093 concurrent players
Critically acclaimed (92/100 critic average)
No significant drawbacks reported
Death Stranding 2: On the Beach is a 2025 action-adventure game written, produced, designed, and directed by Hideo Kojima, developed by Kojima Productions and published by Sony Interactive Entertainment. It is the sequel to Death Stranding and the second game from Kojima Productions as an independent entity, as well as the studio's second collaboration with Sony. On the Beach features the previous game's central characters, including Sam, Fragile, and Higgs, reprised by Norman Reedus, Léa Seydoux, and Troy Baker, respectively. They are joined by a cast consisting of Elle Fanning, Shioli Kutsuna, Luca Marinelli, Alastair Duncan, Alissa Jung, Debra Wilson, and Tommie Earl Jenkins, as well as the likenesses of filmmakers George Miller, Fatih Akin, Guillermo del Toro, and Nicolas Winding Refn, the latter two returning from the first game.

Runs well on modern hardware.
Last updated 11h ago
Normal games: save the world. This game: carefully place ladders so strangers on the internet can save 12 seconds. The sequel somehow made walking even more stressful and relaxing at the same time. I don't understand it. I don't question it. I keep delivering.
MASTERPIECE 5/5 Edited review: Review after 100 hours and almost 100% This is an extended review of what I think of the game. Death Stranding 2 is better than the first one. But there was a sacrifice. You can’t properly review this game without understanding the first. Death Stranding 1 was the beginning. You experienced everything for the first time. The world felt new and mysterious, the story was unknown, the BTs were scarier. Everything was fresh, and that thrill came from discovery itself. That is the sacrifice DS2 makes. DS2 is very similar, just on a different continent. It still has mystery and the fear of exploring somewhere new, but it doesn’t hit the same way the first game did. The reason is simple: we’re used to it now. This isn’t a brand new innovation. It’s an improvement on the first game with an extended story that, in my opinion, is just as good. The story of the first game was deeply mysterious, and we watched Sam’s character develop in a strange, beautiful way. by connecting locations through the network and meeting a cast of memorable side characters. In DS2 the story continues directly from what happened to Sam and BB. There’s still plenty of mystery about the why, the who, and the how, just like the first game. And it’s even more emotional. If you loved the first one, you will love the second. At its core it’s still a great walking/hiking simulator, a great delivery simulator, a great story game, and a great atmospheric experience. Playing only for the story without the rest of those elements doesn’t hit the same. The magic comes from the combination of all of them. Nothing will ever quite match Low Roar, but the soundtrack here is excellent and fits the narrative perfectly. Some tracks are genuinely great. Death Stranding has officially become my number 1 favorite game of all time. Thank you, Kojima, for this masterpiece.
while superior to DS1 in terms of gameplay, and is a 9/10 game, it doesn't feel as special to me as DS1 DS1 is my favourite game of all time but this game doesn't crack my top 10, worth buying ASAP but only if it's 60$ or less, it's current price is insane
Reviews sourced from Steam. All reviews belong to their respective authors.
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