
Death Stranding Director's Cut stands out as one of the best Action/Adventure titles in recent memory.
91
Verdict
92%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (92% positive from 61K reviews)
Healthy player count of 4,522 concurrent
Compelling narrative and story
Rich open world to explore
Limited professional critic coverage
Death Stranding is a 2019 action-adventure game developed by Kojima Productions and published by Sony Interactive Entertainment. It is the first game from director Hideo Kojima and Kojima Productions after their split from Konami in 2015. It was first released for PlayStation 4 in November 2019, followed by a Windows port in July 2020. A director's cut was released for PlayStation 5 in September 2021, followed by releases for Windows in March 2022, iOS, iPadOS and macOS in January 2024, and Amazon Luna and Xbox Series X/S in November 2024. Sony published the game on their consoles, while 505 Games published all other versions under license from Kojima Productions.

Runs well on modern hardware.
Last updated 18d ago
"I Was Living A Lie... I Was Broken. But Somewhere Along The Way, I Started Changing." Death Stranding may be one of the most unique, confusing, frustrating, and overall unconventional gaming experiences I've ever had. Its often obtuse gameplay design, paired with a frustrating and, frankly, underwhelming combat system against human enemies, made it difficult to know whether I was genuinely enjoying myself while playing. Despite that, by the time the credits rolled, I think I ultimately did. The story and its themes are fascinating and unlike anything else, delivered in a way that only Hideo Kojima seems capable of pulling off. The cast is excellent seeing Mads Mikkelsen in such a major role was an awesome surprise, and Norman Reedus with a fetus will never stop being both entertaining and wonderfully bizarre. The performances across the board are fantastic and help sell even the game's strangest moments. Traversing the world is easily the highlight of the experience. Planning routes, balancing cargo, and overcoming environmental obstacles create a satisfying gameplay loop that becomes surprisingly addictive. While some mechanics don't make much logical sense, delivering the bombs especially was often frustrating and logically unbalanced in how it was presented. That said, some of the later delivery contracts become unnecessarily tedious, and the pacing can drag considerably. One of the game's most interesting features is its asynchronous online system. The ability to indirectly cooperate with other players by building bridges, roads, ladders, and other structures creates a genuine sense of community that fits perfectly with the game's central themes of connection. It's one of the most innovative multiplayer concepts I've seen in years. I'm still processing the story because, my God, I was somehow even more confused at the end than when I started. I definitely need to watch a few lore videos to better understand the ending and the world's deeper mythology. Whether you love it or hate it, this is a game that stays in your mind long after you've finished it. The game isn't without its flaws. Its pacing is inconsistent, many cutscenes are overly long, the exposition can be overwhelming, and the combat feels like an afterthought compared to the traversal mechanics. I did feel I was forcing myself at times to play the game however, those willing to embrace its slower, methodical approach will find an experience unlike almost anything else in the medium. This is one of those games that I had to force myself to finish, but I'm ultimately glad I did. I can confidently say I won't ever play it again, but I'm equally confident that I'll never forget it. Whether it's a masterpiece or an overindulgent experiment depends entirely on the player, but there's no denying that Death Stranding is one of the boldest and most original games ever made. ♥♥♥♥♥♥♥♥♥♥ Kojima ya messed with me head again mate. “You will never be alone, we will always be with you.”
I have played this game 3 times now, between the original release in 2019, directors cut and now the pc version and I still love it. Even though its not that old of a game, it feels nostalgic when I start it up. It feels like home. I love it <3 Keep on Keeping On
Death Stranding is proof that games don't have to follow the same formula to be incredible. It fully commits to its vision, and delivers an experience unlike anything else I've played. What starts as a simple concept evolves into a surprisingly emotional, immersive, and unforgettable journey. It's not a game for everyone, but if it clicks with you, it really clicks. And hey: I genuinely wish I had played this sooner.. Every mechanic, every delivery, and every connection serves a larger purpose that only becomes clearer as the story unfolds. A true masterpiece and one of the most unique gaming experiences I've ever had. 10/10 for me.
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