
A masterclass in action design, Desperados III delivers an unforgettable experience from start to finish.
93
Verdict
97%
Steam
86
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 16K reviews)
Critically acclaimed (86/100 critic average)
Steep difficulty curve may not appeal to casual players
Desperados III is a 2020 real-time tactics video game developed by Mimimi Games and published by THQ Nordic. It is the newest installment in the Desperados series since the 2007 spin-off title Helldorado, and it was released for Microsoft Windows, PlayStation 4, Xbox One, Linux, and macOS.

Runs well on modern hardware.
Last updated 18d ago
I went into Desperados III hoping for a solid real-time tactics game, and what I got was one of the most polished, clever and deeply satisfying stealth experiences I’ve ever played. If you enjoy games where every move matters, where planning feels like solving a lethal puzzle, and where a single well-executed plan makes you feel like a genius, this game is an absolute gem. What I loved First and foremost, the gameplay is brilliant. You control a band of five wildly different outlaws, each with their own skills that complement one another beautifully. John Cooper can toss a coin to distract guards and take them down up close, while Doc McCoy snipes from afar and uses knock-out gas. Kate can blind enemies and slip away in disguise, Isabelle uses voodoo mind control, and the burly Hector lays traps and carries heavy loads. Learning how to weave their abilities together is endlessly rewarding. The standout feature is Showdown Mode, which lets you freeze time, queue up actions across multiple characters, and then unleash them all at once. Setting up a perfectly synchronised takedown of three guards in different directions never gets old. It turns frustration into creativity, and it makes even the most daunting enemy patrols feel like puzzles waiting to be cracked. The level design is some of the best in the genre. Every map is a sprawling, hand-crafted sandbox packed with multiple routes, hidden secrets and verticality. Whether you’re infiltrating a lavish riverboat, a dusty frontier town or a swampy bayou, the environments are gorgeous, full of atmosphere and reward experimentation. The game respects your intelligence and rarely forces you into a single solution. I also need to praise the presentation. The voice acting is top-notch, the soundtrack sets the perfect western mood, and the story, while not groundbreaking, is delivered with style and a welcome dose of dark humour. It strikes a wonderful balance between serious revenge tale and playful spaghetti western. Any dislikes? Honestly, very little. The difficulty can spike occasionally, and a few missions lean a bit too heavily on trial and error. But the generous quick-save system means you can experiment freely without punishing consequences. If anything, those tough moments just make eventual success feel even more earned. Verdict I cannot recommend Desperados III highly enough. It’s a masterpiece of the real-time tactics genre that will challenge your mind, reward your patience and leave you grinning when a perfect plan comes together. Whether you’re a fan of the classics like Commandos or a newcomer looking for something refreshingly intelligent, this is a must-play. It’s easily one of my favourite games in years, and I’m already looking forward to replaying it on a higher difficulty. Don’t miss it.
I know the game is received extremely well, but it just isn't for me. Both Shadow Tactics and Desperados III scenarios feel very unrewarding in terms of the outcome. You spend long minutes deciding on a strategy, make a few trials and errors until it succeeds, and move on to another encounter. The strategy for dealing with enemies is the same across every game by Mimimi – removing enemies one by one depending on their view cones and patrol areas, occasionally using the environment. A direct approach is heavily penalized, while the stealth approach takes ages, and the good feeling of success fades away quickly after you do the same similar thing over and over for hours. The game is great, no doubt, but for me it's a constant search for dopamine that never comes.
Shadow Tactics, Desperados III, every Mimimi game made me lose track of time.
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