
Disco Elysium stands out as one of the best Adventure/RPG titles in recent memory.
92
Verdict
93%
Steam
89
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 124K reviews)
Healthy player count of 1,120 concurrent
Compelling narrative and story
Standout indie gem
No significant drawbacks reported
Disco Elysium is a 2019 role-playing video game developed and published by ZA/UM. The game was written and designed by a team led by Estonian novelist Robert Kurvitz and executive producer Kaur Kender, featuring an art style based on oil-painting and music by the English band Sea Power. The game was released for Windows in October 2019 and macOS in April 2020. An expanded version of the game featuring full voice acting and new content, subtitled The Final Cut, was released for consoles in 2021 alongside a free update for the PC versions. In August 2025, the game was ported for Android.

Runs well on modern hardware.
Last updated 6d ago
This game, truly, is one of its kind. I would not call myself a gaming enthusiast normally, but not only is Disco Elysium an exception and sitting at the very first spot on my (admittedly, rather short) rating of all-time favorite games, I also consider it one of my favorite works of art in general and, I do not say this lightly, literature. The story itself is absolutely incredible. It is simultaneously brutally honest and earnestly hopeful; its clear-as-day love for humanity is not blind. It deals completely transparently but nonetheless deeply empathetically with issues like politics, loss and addiction. Despite having so many themes that induce kneejerk reactions in most people, it never tries to preach one correct conclusion to the questions raised; it instead makes you look inside yourself and analyse the *why* of your beliefs and ideas. You are given a world to explore, and you learn about it at the same pace as the protagonist. He is therefore very easy to connect to and emphasize with while still noticeably being his own person and not a great one at that. You are given many choices to rectify those faults, let them fester further, ignore them or never learn of them at all; not one of those choices is ever made to feel incorrect. You truly get to shape him, but he never feels like a hollow self-insert. The dialogue not only has a very unique and distinct format and voice, but is also very natural without at any point being awkward or irritating in an unintended way. The people all *feel* like people; I believe I've seen even the most irrelevant NPCs have dedicated fans. All the reading this game has you do never feels like a chore; the writing is witty and engaging despite the pacing being way on the slower side. The amazing voice acting further underlines that; while the voices are obviously recorded professionally, they don't feel out of place for the down-to-earth tone of their lines themselves. Speaking of sound, the soundtrack for this game is absolutely immaculate. I normally dislike videogame OSTs as a whole. In Disco Elysium, however, the music is not only a huge part of the atmosphere (and doing a good job being such), but every single track holds up as a standalone piece wonderfully and is 100% worth listening to even apart from the game. I routinely listen to these themes as I would to regular music. The artwork in the game is on another level, too. I actually returned to painting as a hobby after playing because the beauty of it inspired me. Every portrait is pleasant to look at and visually dissect. All in all, this is, in my opinion, something like "mandatory reading" for any ensouled person. Exemplary game that I hope will influence many more great creations to come. It's one of those works of art that could've only been produced by humans. HOWEVER, just as only humans could have created it, only humans could have then wrapped up the story of its development so disgracefully. All the original developers, artists and other minds behind the game were kicked out of ZA/UM fraudulently by corporate scum, the game itself stolen and tarnished by their greed. Not only that, but they now use its name to advertise a ripoff game that tries to very poorly mimic its spirit (and fails because the soul was kicked out with those who birthed it). When you buy this game on Steam, the actual creators behind Disco Elysium don't see a dime of the revenue. It all goes to those shady investors who stole it. While I completely recommend this game and insist that everyone should experience it at least once, what I absolutely cannot recommend is buying it here like I made the mistake of doing before I learned of this story. The people hiding behind the name ZA/UM now do not deserve your money. Please either acquire the game elsewhere, or at least don't get it at full price. It's truly a shame these circumstances force me to leave a negative review. I adore this game with all my heart and, truth be told, it changed my life. Still, I cannot support these evil thieves, and I hope this review convinces others not to, either.
This game changed who I am as a person. I played this 8 months ago and I still can't shut up about it. I wish I could erase my memory to play it again from scratch. I don't have anything else to say that could possibly do it justice. You should go into it blind and appreciate this work of art for what it truly is. It is a once in a lifetime experience and a genuinely profound piece of media.
I like this game a lot. I love the main character. I love Kim Kitsuragi. I love Titus Hardie. This game...is good with words. I like it. Its changed me a bit. Sometimes I don't understand things. The world that the devs made can be confusing at times, but in the end, I've mostly followed along. The characters are the highlight for me. Solving a mystery always feels good too. There's been controversy with the devs, and a lot of people think a lot of different things. Pirate this game if you don't want to support ZA/UM and don't want to get into all of the drama I guess, but I'd advise you get into it and maybe make a consensus for yourself. I bought this before it all happened on console, and bought it again on PC before I knew it all happened. Life gets hard, but we go on!
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