
With near-perfect execution, Divinity: Original Sin 2 is a must-play for any rpg fan.
95
Verdict
96%
Steam
91
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 200K reviews)
Active community with 5,144 concurrent players
Critically acclaimed (91/100 critic average)
Compelling narrative and story
Still in Early Access — content may be incomplete
Divinity: Original Sin II is a 2017 role-playing video game by Larian Studios. The sequel to Divinity: Original Sin (2014) and the fifth main entry in the Divinity series, the game was originally released for Windows in September 2017. The player controls a "Godwoken", a persecuted user of a powerful magic known as Source, and becomes a pivotal figure in the fight against the Voidwoken, which are monstrous creatures who wreak havoc in the medieval fantasy world of Rivellon.

Runs well on modern hardware.
Last updated 2d ago
My first experience with this type of game was Baldur's Gate 3, which I absolutely loved. I had never played anything like it before, so I had completely ignored Divinity: Original Sin 2 when it came out. The announcement of Larian's next Divinity game was also a big factor in finally deciding to give DOS2 a try. And it did not disappoint. I really enjoyed it. It is noticeably inferior to Baldur's Gate 3 in terms of quality of life, which can sometimes make DOS2 feel a little frustrating after coming from BG3. But that's understandable given that it's an older game and simply shows the natural evolution of the genre and Larian's games. Aside from that, the games are very similar, while DOS2 also has some of its own systems that are different rather than better or worse. I'm very glad I played it, and now I'm even more excited for Larian's next Divinity game. If you've played Baldur's Gate 3 but skipped Divinity: Original Sin 2 because you think it's too old, don't. It's a great game, and if you enjoyed BG3, you'll easily get another 100 hours of enjoyment out of it.
This is a fun game. And it's way more fun if you're a smart person - which I am not. The storyline is intriguing just like the first, and there are all sorts of things to learn about from books, characters, and playing the game. But, alas, I am not a smart person. So I struggled immensely to enjoy this game for what it offered because the game is like Magica on steroids: If you understand how combing this thing with that thing will create another thing that can then be added to that random object that you learned about from some random book, then all of a sudden you can perform this big, powerful attack. Or you fight like most other games and die, over, and over, and over again. This is designed for people who understand min-maxing to the absolute limit. This is designed by people who know players will fight dirty and legally cheat their way through interactions, and so the difficulty is geared towards those people, making the rest of us unintelligent players suffer through horribly broken fights that take near an hour to complete just to suddenly suffer a TPK from a lingering condition. And the game didn't autosave for the fight. But it DID autosave for the tiny fight forty minutes prior that you didn't even struggle with. Oh, and you'll die to almost every fight. By the time you sufficiently level up to enjoy the fights, it's time for the journey to continue to the next chapter where you're back to dying every fight. I have a lot of gripes with the game. But I still sunk in 112 hours to beat it. And I didn't even complete all the fights or find all the quests. Like everything Larian does, the game was made with their love and passion. But like Larian tends to do, they struggle with balance. Just like Divinity 1, this game has extreme highs that make me burn hours into the game because the voice acting, music, and gameplay is so much fun. And then you get to the boss fights that make you want to rage quit because they're so horribly busted. I recommend this only because there is so much good on this game, just know you're going to have to suffer for it. There's a reason so few people have actually beaten this game to completion. And something else I've realized is that Larian gives you the option of creating your own character. But Divinity isn't about your character. It's about their characters. If I ever play this again, should pick one of them instead.
Really great tactical rpg. the system is miles better than BG3, but the budget was way smaller, so cutscenes, and VA are way worse. Having said that PLAY THIS GAME WITH DIVINITY OVERHAUL on workshop. Its basically a mod that changes some of the few, but still very big mistakes of the game.
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