
DJMAX RESPECT V is a strong Action/Sports that delivers where it counts.
87
Verdict
89%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive Steam reviews (89% positive)
Engaging multiplayer/co-op experience
Outstanding soundtrack
Still in Early Access — content may be incomplete
DJMAX RESPECT V delivers an unrivaled rhythm game experience, introducing new modes, new artists, more than 150 unique tracks, exclusive music videos, and for the first time in franchise history, competitive online-multiplayer! Experience new tracks and music videos from world renowned artists like Marshmello, Porter Robinson, and Yukika, as well as the return of friendly names including BEXTER, ND LEE, Paul Bazooka, and Makou, among others. Whether you crave a casual freeplay session, or desire to crush your friend’s recent high score in real time, DJMAX RESPECT V has you covered. ‘AIR Mode’ will allow you to enjoy a continuous, random playlist, during which you can choose to play or simply listen, as well as leave comments for other players! But if bragging rights and glory are what you crave, new ‘Online Modes’ will put your skills to the test, pairing you against friends and rivals around the world. Featuring both keyboard and full controller support (Coming Soon™), and an extensive tracklist spanning numerous genres, like Pop, Rock, Electronic, Ambient, Jazz and even Easy Listening, DJMAX RESPECT V will leave no rhythm gamer wanting!

Runs well on modern hardware.
Last updated 19d ago
It's a very well presented rhythm game with tons of content in various difficulties in 4, 5, 6 and 8 button modes. Unfortunately, the music that comes with the base game is pretty bad on the whole, which in a music game is just a killer. I found maybe 3 songs I wanted to play a second time, out of the 30 or so I tried.
I’ll put this as a recommendation just in case, but there are definitely some things worth mentioning. Let's start with the positives. The UI is very neat, clean, and easy on the eyes. Everything feels modern and polished. The visual novel mode was also a pleasant surprise. I honestly didn't expect a rhythm game to include a VN, but it's an interesting addition that helps it stand out from the crowd. The game is supporting their respective artist that is included in this game. Now for the negatives. If you're only looking for a standard keyboard rhythm game (4K, 5K, 6K) I honestly think you're better off playing osu!mania or Quaver. If you're looking at this game, chances are that you've already heard of those titles anyway. First of all, the main thing is that they're free. More importantly, they give you access to an enormous library of songs, also for no additional cost. You can choose exactly what maps you want to download and play at any time without restricting you to some songs, which makes managing storage much easier (Yes, osu! does provide paying monthly by "supporter" but its mainly optional and with the soon about to finish osu!lazer you can already download via in-game for free anyway). Naturally, the more maps you download, the larger those games become, but at least you're in control of that. This game on the other hand, comes with around 150 songs alongside other content such as the visual novel mode, tower-stacking minigames, and more, all packed into roughly 84 GB (as of writing this review). If you want additional songs, you'll need to purchase DLC packs that they offer. I wouldn't really recommend those unless they're on sale or you genuinely love the songs included. This next point is purely personal preference. Since I started playing rhythm games through osu! around 2017, I've become much more accustomed to Japanese vocals. While this game does feature songs in multiple languages, I wasn't familiar with probably 90% of the songs included in the base game. I'm far from being a top player, but I've stayed involved with the osu! communities over the years, so the soundtrack felt surprisingly unfamiliar to me. For some that could be good, but not for me. Another thing worth mentioning is the skin system. Unlike osu! or Quaver where you can freely customize your notes and UI, skins here are tied to progression. I mean there are some customization that you could do in-game but not as open as others, there are only set presets that you could do to personalize it. So if you're used to playing with circle notes, arrow notes, or heavily customized skins, you're out of luck. If you're already comfortable with bar notes, though, you'll probably feel right at home. Also... there's a battle pass. In a rhythm game. Why? 6/10
The game is good and fun to play but there's a one and only problem: The game is pre-download everything so that's the reason the game is 80GB+ already So yeah,
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark.
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