
Earthion stands out as one of the best Action titles in recent memory.
92
Verdict
96%
Steam
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IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (96% positive from 471 reviews)
Outstanding soundtrack
Limited professional critic coverage
Earthion is an upcoming aftermarket shooting game developed by Ancient primarily for the Sega Mega Drive. Physical MD versions will be published by SUPERDELUXE GAMES in Japan and by Limited Run Games in North America. The game will also get a 16:9 version for modern platforms. Earthion is published under the label YKGGG, a brand name covering all the retro-style games developed at Ancient. If Earthion meets success, Ancient will go on the venture of releasing video games designed for retro consoles. A separate version of the game for Arcade was confirmed by Ancient and published by exA-Arcadia, which features a new, exclusive mode that will not be available in the Mega Drive version.

Runs well on modern hardware.
Last updated 7d ago
As a fan of Thunderforce IV, Contra, R-Type and other classic gems, this one hits right on the nostalgia nerve! Great action game with many epic bosses!
Very strong aesthetics and music, especially considering that the game is actually built to run on the original Sega Mega Drive with all of its limitations. However, those limitations do cause some nagging annoyances - hit feedback on both enemies and the player ship can often be difficult to discern and led to some frustrating deaths on my part. The late game missions lean pretty heavily on Shmup Mazes too, which was not a favorite choice of mine. Still, a strong addition to my personal shmup rotation. 4/5
Earthion is the kind of game that immediately establishes its identity within minutes of starting. Developed by Ancient Corporation and Bitwave Games and published by Limited Run Games, Inc., this side-scrolling shooter embraces the spirit of the 16-bit era with unwavering confidence. Rather than reinventing the genre, it celebrates it, presenting an experience that feels as though it was preserved in a time capsule from the early 1990s and released decades later. Backed by the creative influence of Yuzo Koshiro, the project carries a deep appreciation for classic arcade design while benefiting from the conveniences of modern hardware. The game's premise places humanity on the brink of extinction as hostile alien forces descend upon Earth. Players take control of pilot Azusa Takanashi and battle through a series of increasingly dangerous missions across eight distinct stages. The narrative remains intentionally simple, serving primarily as a vehicle for the action rather than attempting to dominate the experience. This minimalist approach works in Earthion's favor, allowing players to focus on the rhythm of combat, enemy formations, and memorable boss encounters. Every stage introduces fresh scenery and hazards, creating a sense of progression that keeps the campaign engaging from beginning to end. What stands out most is the game's visual execution. Earthion demonstrates an impressive understanding of pixel art, delivering richly detailed environments and fluid animations that capture the charm of the Genesis generation. Explosions are satisfyingly dramatic, enemy ships are creatively designed, and backgrounds carry enough variety to prevent the journey from becoming repetitive. The game consistently balances nostalgia with craftsmanship, proving that retro aesthetics can still feel vibrant and relevant when handled with care. Its visual style never comes across as a gimmick; instead, it feels like a deliberate artistic choice that defines the entire experience. Mechanically, Earthion offers the type of precision that genre enthusiasts expect. Movement is responsive, weapons feel impactful, and enemy attack patterns are carefully arranged to reward observation and practice. The game embraces arcade sensibilities, encouraging players to improve their performance through repetition and mastery. It can be unforgiving at times, especially during later encounters, but the challenge rarely feels unreasonable. Success comes from learning enemy placements, refining positioning, and maintaining composure under pressure. This commitment to skill-based gameplay gives Earthion substantial replay value, particularly for players who enjoy chasing higher scores and cleaner runs. The soundtrack is another major highlight. Yuzo Koshiro's involvement is evident throughout the entire package, with energetic compositions that perfectly complement the on-screen action. The music captures the distinctive flavor of classic console sound chips while remaining memorable in its own right. Combined with crisp sound effects, each level feels elevated by an audio presentation that understands how important music is to the arcade experience. Few modern retro titles manage to integrate their soundtrack so seamlessly into the gameplay loop. Earthion also benefits from several modern additions, including achievement support, cloud saves, and visual customization options. These features help make the game accessible without compromising its old-school identity. However, players looking for extensive storytelling, RPG mechanics, or a lengthy campaign may find the offering somewhat limited. Its appeal is firmly rooted in replayability and mechanical excellence, which means appreciation will largely depend on one's affection for traditional shooters. Ultimately, Earthion succeeds because it remains committed to its vision from start to finish. It is a love letter to an era when games relied on tight controls, memorable music, and carefully crafted level design to leave a lasting impression. Ancient Corporation and Bitwave Games have delivered a polished and authentic shoot 'em up that stands comfortably among the strongest retro-inspired releases in recent years. While its niche focus may not resonate with every player, fans of classic arcade action will find an experience that is both nostalgic and genuinely compelling. Rating: 9/10
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