
With near-perfect execution, ElecHead is a must-play for any action fan.
94
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 1.3K reviews)
Limited professional critic coverage
ElecHead is a 2021 puzzle-platform game developed and published by Japanese indie developer Nama Takahashi. The player controls Elec, a small robot character whose head electrically charges any surface it touches, to progress through puzzles. It was released on 14 October 2021 for PC, followed by a release on the Nintendo Switch on 23 June 2022 and the Xbox One on 23 March 2023.

Runs well on modern hardware.
Last updated 16h ago
Great game. 100%ed it in one sitting, brilliant puzzle platformer with a lot of secrets and collectibles. The developers clearly had fun working on this game and it shows, I absolutely loved playing! If you like this, play their other game, Ooo. It's also excellent.
The game is pretty good but short. Most of the complexity comes from collectibles that sometimes feel very randomly placed with pure luck required to find them. Sometimes games lead you to a dead end without properly articulating that it is indeed a dead end. Otherwise pretty cool game to get during sales
If you like short puzzle platformers in the spirit of Donkey Kong, The Lost Vikings, Umihara Kawase, or Sutte Hakkun, but with a fresh modern mechanic, then I highly recommend ElecHead. The game's core mechanic is cleverly simple: electrifying objects. It's easy to understand, but it enables an impressive variety of puzzles. On top of that, the detachable head, its timer, and the ability to use it as both a power source and a teleport anchor able to expand the possibilities. The game kept surprising me with ideas like leaving your head behind to power devices, throwing it upward to activate unreachable objects, using checkpoints to reset puzzle states, or even self-destructing to intentionally advance certain puzzles. Every new twist felt like a natural extension of the same small set of rules. I also love the game's minimalism. There is almost no dialogue, barely any text, and the pixel art, music, and sound design create a calm, almost zen-like atmosphere. One detail I especially appreciated was how the music fades out for several rooms before gradually introducing a new theme, creating a subtle sense of anticipation and making the journey feel like an adventure rather than just a sequence of puzzles. Most importantly, the puzzles feel fair. Whenever I got stuck, the solution was always hiding within the mechanics I'd already learned instead of relying on obscure logic. Even the postgame secrets, while much more cryptic, ultimately reward experimentation rather than random guessing. ElecHead is a game about saving the world by sticking out your hand and decapitating your own head... or is it?
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