
Florence stands out as one of the best Adventure/Casual titles in recent memory.
90
Verdict
93%
Steam
80
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 16K reviews)
Critically acclaimed (80/100 critic average)
Compelling narrative and story
Outstanding soundtrack
No significant drawbacks reported
Florence is a story-driven minigame compilation video game developed by the Australian studio Mountains and published by Annapurna Interactive. The game was released on February 14, 2018 for iOS, on March 14, 2018 for Android, and for macOS, Nintendo Switch, and Windows on February 13, 2020.

Runs well on modern hardware.
Last updated 18d ago
We need more 1-hour no effort games like this. Florence is designed in a way which allows anyone to be able to "play". Even though the story is very simple, they succesfully deliver it smooth enough that you don't ever get bored. Your subconscious is trying to make connections with Florence's life and we all do have similarities. And therefore it touches you in different ways. Looking at the sketches, I can see that there is a real effort behind the game. The Devs have surely made a good job with their first title. Lastly, Call your mom while she's still alive. Life gets messy and we forget.
Let's do this quickly because you can be done with this game in less than two hours. The game certainly wants to be done with you in less than two hours, so it's fair. Florence is a mixture of brilliant ludonarrative resonance and a car crash. The way it translates our titular Florence's state of mind and difficulties into small minimages of dwindling difficulty as she gains more confident and grows more comfortable is well worth a play through. The main story beats and the color palette, the way it evolves to echo her own development is super cool. And then it ends. The one thing happens and her life falls into place in a blink. Look, not even Unpacking took shortcuts to its gold of an ending. I found Florence's last sequence, that whole epiloguish thing, dishonest. For all the time it took to realistically develop its tangle of emotions, it somehow decided to throw it all out of the window in the most baffling and saccharine way. Actually, the more time passes, the more I dislike even thinking about it so yeah, it's a no from me unless on colossal discount and only because of how simply amazing were those minigames in relation to the good three quarters of the story. I get why it's popular, it's artsy in the best of ways, the art direction is incredibly well realized, the comic book transitions and style are consolidated with excellence, this could be a great art book to have, and the music selection was good too. But it hit me in the face like a truck, dude. I'm petty, and I don't forgive easily. For more reviews of games that are cute, or creepy, or both, please check my curator page: https://store.steampowered.com/curator/44079361/
Short and cute game, but Florence is the kind of person who doesn't eat her bread and pizza crusts, [spoiler]so it makes you wonder what [i]really[/i] caused the breakup.[/spoiler] I jest, but it's a very twenty-something-colored game, and those of us a bit further along life's road may recognize those kinds of things. On macOS Tahoe, the mouse cursor didn't show until I switched between fullscreen, windowed, and back to fullscreen. My native 4k resolution also wasn't supported. It didn't really matter, but something to note.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
All game titles, trademarks, and copyrights belong to their respective owners.