
A well-crafted action experience, Garou: Mark of the Wolves is well worth your time.
89
Verdict
95%
Steam
80
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 1.0K reviews)
Critically acclaimed (80/100 critic average)
Engaging multiplayer/co-op experience
No significant drawbacks reported
Garou: Mark of the Wolves is a 1999 fighting game developed and published by SNK, originally for the Neo Geo and then as Fatal Fury: Mark of the Wolves for the Dreamcast. It is the sixth main installment in the Fatal Fury series. Though released a year after Real Bout Fatal Fury 2: The Newcomers (1998), the game is canonically a sequel to Real Bout Fatal Fury (1995), taking place a decade after the events of that game. Ten years after combatant Terry Bogard kills crimelord Geese Howard in The King of Fighters tournament, he and his adoptive son, Rock Howard, enter into a South Town tournament known as Maximum Mayhem to learn about the Howard legacy. The game features 14 characters, all new, with the exception of Terry Bogard. As a fighting game, the game employs two innovative mechanics, the first known as T.O.P, which provides players with powerful attacks when their health is within a certain range, and the second known as Just Defend, which provides players with various advantages if they block attacks at precise moments.

Runs well on modern hardware.
Last updated 18d ago
"why would I play such a niche fighting game on a platform where it doesn't even have a playerbase" Because the gameplay is good enough that you wanna play Story Mode, that's why. The writing too, surprisingly. Brush up on the backstory online. Challenge the CPU. Get good enough to AAA rank your way to seeing character endings. A worthwhile journey in itself even if you never play against another human.
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Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
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