
Hozy confidently hits its marks as a quality Casual/Indie title.
78
Verdict
80%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive Steam reviews (80% positive)
Standout indie gem
Limited professional critic coverage
Restore a forgotten neighbourhood through your favourite hobby, one cozy room at a time. In Hozy, clean, paint, and decorate abandoned homes with satisfying mechanics and intuitive controls. Enjoy the little details as you interact with tools, items and furniture to bring each space back to life.

Runs well on modern hardware.
Updated 6h ago
I really wanted to like this game, but after the 3rd level I found myself pushing towards completion, but not in a good way. First I want to say I adored the graphics and eccentric style to the furniture and deco; I am a long time simulation-lover and as such, play many building games With this game however, I found myself annoyed with the controls and the imbalance between the room and selection of items. Sometimes I felt I didn't have enough, or had items I had no clue where to place.. other times there was a lack of room for the abundance of items provided. Some may argue this is a fault of my own, and that I should be more creative, however it led to frustration and ultimately giving up and uninstalling prior to completing the new game+ rooms I don't think it's a bad game by any means, and visually it has so much charm. I can absolutely see why other people would love it, especially if they enjoy the challenge of making everything fit. I just personally went into it expecting something a little more relaxing and creatively freeing, and instead found myself getting increasingly frustrated the further I got I'm glad I gave it a try, and I really do love the art direction, but unfortunately the actual gameplay just wasn't for me I think games of this length should be more in the $5 to $8 range without a sale. There just isn't enough content here IMO to justify the current price, especially when a decent portion of my playtime was spent re-doing rooms rather than progressing through new content
I wish I could give this game a fully good review. The fact of the matter is the control system feels janky and really made my carpal tunnel act up. Having to click an item floating out of a box five million times before it actually selects SUCKS. There are also just not enough levels to justify the price tag. It's a shame because it's really pretty and I did enjoy it enough to finish it.
Good game. As of now it has short content (Maybe 10 hours if you take it meticulously). Theres a total of 9 locations with 9 unique levels, an extra 9 if you complete the main game and then complete the alternative organization. Each location is pretty unique with the furniture and sometimes can get tricky to organize and decide what goes where. As for graphics, they're very clean and I would say decently minimalistic in terms for minimum performance. Any mid-range system should run this. Overall it's a nice experience.
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