
A masterclass in rpg design, I Was a Teenage Exocolonist delivers an unforgettable experience from start to finish.
95
Verdict
96%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 4.5K reviews)
Compelling narrative and story
Standout indie gem
Limited professional critic coverage
I Was a Teenage Exocolonist is a 2022 role-playing video game developed by Northway Games and published by Finji. The player starts the game as a ten-year-old, going through events that affect the colony until the game ends when they turn twenty. The game was released on Microsoft Windows, macOS, Linux, Nintendo Switch, PlayStation 4, and PlayStation 5 in August 2022.

Runs well on modern hardware.
Last updated 7d ago
Reminded me a lot of the game "Growing up" but with more of a dangerous twist. I absolutely LOVE the idea of the "Glow" its a yearly event you have to prepare for as well as mental battle to risk yourself or let what happens happen. Although i've stopped and restarted several times and finally finished after 21 hour ironically enough it feels a bit short like if there was more time i'd get to understand more about this alien world and the people living in it. Had a great time though in the time I spent in the world though.
Good writing and fun lil stat raising game, I enjoyed that multiple playthroughs could feel different but will say some character / routes seemed heavily favored based on attention and complexity they had.
I can't stop thinking about this game. I feel nostalgic for it. It still haunts me. It' less a game and more a friendship. The longer you spend time with it, he more you learn. It never stopped surprising me.
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