
With near-perfect execution, Ib is a must-play for any adventure fan.
96
Verdict
99%
Steam
90
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (99% positive from 5K reviews)
Critically acclaimed (90/100 critic average)
Standout indie gem
No significant drawbacks reported
Ib is a 2012 adventure horror game developed and published by kouri for Windows. Players control the titular character from a top-down perspective trapped in an eldritch art museum, where they meet the characters Garry and Mary. Together, they attempt to escape the museum and return to the real world.

Runs well on modern hardware.
Last updated 1d ago
I remember markiplier playing this game when i was really young and i fell inlove with this games artstyle music and characters instantly it was very nostalgic to play
Nostalgic, but great updates to an old game.
A game that I really ought to have played back ten years ago when it originally came out; no idea how it took me this long. Although, I can't say I regret letting this be my "first" exposure to the full game (I already knew how the story went, you know, internet and all that). Looking back at videos, it's a mostly faithful remake, albeit with one or two sections removed, a new postgame area, and a lot of areas and puzzles completely redesigned. After playing the whole thing, seeing every ending and every different painting, the experience has left me feeling oddly nostalgic for this era of early pre-FNAF indie horror; Mad Father, Ao Oni and the like. (Not The Witch's House, though, you couldn't pay me to play The Witch's House.) In a way, it sparks that wonder for the act of creation, and not just because it's a story all about art and paintings. kouri created all these different pieces of art by himself; in a sense, he becomes the artist Guertena. And in the span of an hour's worth of gameplay, there manages to be so much to show and to think about: the design and meaning of all the art, the way the characters are fleshed out in subtle ways, even the artist himself who never actually appears. In conclusion: I believe this game would have benefited from a 3D remake far more than Yume Nikki did, and Mary is my favorite character from any game I've played this year.
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Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
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