
A masterclass in strategy design, ISLANDERS delivers an unforgettable experience from start to finish.
90
Verdict
94%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 17K reviews)
No significant drawbacks reported

Runs well on modern hardware.
Last updated 8d ago
Right, so. Islanders. Here's a game that had the audacity to make me happy and then annoy me, which is more than most people manage. It looks simple. That's the trap, isn't it? You glance at it and go, "oh, a little city-builder, how sweet," and then three hours have vanished and you're placing a windmill with the intensity of a man defusing a bomb. It's a relaxing puzzle game where, and stay with me, you don't manage resources or fret about your citizens. Your citizens can sort themselves out. The entire point is scoring points by shoving buildings in the cleverest possible spot. That's it. That's the game. And it's brilliant. What actually gets me is that every island is its own little puzzle. You have to think ahead, plan where the next lot goes, because one gorgeous placement rains points and one idiotic one makes the whole island a miserable slog to finish. Easy to grasp. Genuinely hard to master. Like darts. And it's pretty. Clean, colourful little islands, calm music that fits so well you forget it's there. It's the kind of game where you say "ten minutes" and then discover it's dark outside and you've missed a meal. My real problem though is that i ha ve no burning urge to continue, no chance I'd come back. And not because anything was bad. Nothing was bad. I'd just... finished the experience. The game has almost no replay value because there's no lasting progression. You build until you run out of buildings, score enough for another pack or you don't, and that's the loop. Held up against Dorfromantik or Panorama, I'd reach for those instead. That's my one genuine gripe. Because otherwise? The price is almost insultingly reasonable, and the developers seem as humble and sincere as the game itself. I'd happily play anything these people make. High praise, that - I don't say it about my own family.
Super chill, kind of addictive. Played this for hours to keep my hands busy during D&D and was the most focused on the session ever. Highly recommend if you're like me and need a little extra something to be properly stimulated. Like if a stim toy was a video game.
Good animation,even for nuance structures, I like it , love from China Mainland
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb.
All game titles, trademarks, and copyrights belong to their respective owners.