
A well-crafted adventure experience, Killer Frequency is well worth your time.
89
Verdict
93%
Steam
82
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 5.7K reviews)
Critically acclaimed (82/100 critic average)
Compelling narrative and story
Rich open world to explore
No significant drawbacks reported
Killer Frequency is a 2023 first-person horror-adventure game developed and published by Team17. The game takes place in a small town in 1987, where players control a DJ who acts as an impromptu radio dispatcher when a serial killer returns to terrorise the town's residents. The player must take calls from the survivors and solve various puzzles to help them escape the killer. It received mostly positive reviews from critics, who praised its gameplay and comedy horror elements.

Runs well on modern hardware.
Last updated 2d ago
Enjoyed this way more than I thought it would, it is essentially a unique puzzle game but from the perspective of a host working at their radio station, which you will also explore physically, while a killer is on the loose. The better you do, the more callers survive. The tone, however, is still relatively light-hearted, so it's not truly a horror game in that sense but simply a fun narrative experience that I would recommend to fans of the genre. As a bonus, runs perfectly on the Steam Deck.
Это было потрясающе и жутко. Отличный триллер, который хорошенька заставил понервничать. Да, это не тот хоррор, где всегда надо быть начеку и быть готовым бежать, вы, по сути, в постоянной безопасности с ощущением, что это может быть не так. Сама история звезды этого ночного радиоэфира — Свистуна — интересная, но и не сказать, что прям уникальная, но это никак не играет на качество игры, личность Свистуна спрятана очень хорошо, а вовлеченность в события не дает время на точное расследование. История все также запутана, вы постоянно на нервах и должны принимать важные решения, что повлияют на чужие судьбы. Это просто ВАУ... дрожащее от испуга ВАУ. Было очень интересно побывать в роли радиоведущего и диспетчера 911 одновременно. Визуал игры и сама радиостанция радуют, прям антуражная локация, по которой достаточно жутко перемещаться, особенно в подвальное помещение. 10/10, Изумительно... Какие еще там оценки бывают?
The first time i played this game, it feels like playing Firewatch with limited area to explore: first person walk to find clues and 'unseen' partner who stay in one place, you have to communicate through radio. Art style: This game features a 3D cel-shaded art style blended with retro elements, in keeping with its 1980s theme. The contrast between dark colors and a neon color palette captures the distinctive style of synthwave or retrowave. It offers a fresh visual experience for me, as I’m used to playing games with soft blue or pastel backgrounds. As for horror comedy? It wasn’t until I finished the game that I realized what the comedy was all about. The visual jump scares aren’t over the top—just subtle movements that keep you on high alert and force you to explore the area further or run back to a safe zone. The clues you need to find to save many residents are fairly easy to find—that is, if you’re willing to explore, read, and figure things out from all the books and papers scattered around KFAM. However, there are some parts where not everyone will understand how to save someone—especially for me—in the maze area. I really had to put myself in the shoes of a potential victim who was trapped in order to find my way out without getting lost. Achievements: Some achievements can be earned easily as you play through the game. In my personal opinion, you can unlock all the achievements as long as you’re willing to explore, stay curious, and aren’t afraid to take risks. Dialogue, intonation, and character expressions: Forrest Nash, the character we play, and Peggie have a relationship that appears professional yet also feels like that of colleagues, thanks to the highly expressive dialogue and intonation featured here. Additionally, each character has their own personality and distinct traits. So, when they call the radio station again, you can easily recognize and understand what kind of caller is on the other end. For those of you who want to give it a try, this game can be completed in 5–7 hours, depending on how much time you spend exploring and completing tasks. So, it’s also perfect for those of you who want to play this game during a livestream and chat with your viewers.
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