
Lara Croft GO is an exceptional Adventure/Puzzle that raises the bar for the genre.
90
Verdict
93%
Steam
86
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (93% positive from 4.0K reviews)
Critically acclaimed (86/100 critic average)
Outstanding soundtrack
No significant drawbacks reported
Lara Croft Go is a 2015 puzzle video game developed by Square Enix Montreal and published by Square Enix. A spin-off of the Tomb Raider series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. The developers distilled major series motifs, such as boulder-chases and reaction-based gameplay, to suit Lara Croft Go's time-independent gameplay. The game was developed as a spiritual successor to its 2014 Hitman Go, based on another Square Enix Europe franchise. It was released in August 2015 for Android, iOS, Windows, and Windows Phone devices. Versions for PlayStation 4, PlayStation Vita and Steam were released in December 2016.

Runs well on modern hardware.
Last updated 14h ago
It's a small puzle game not too complex not too easy but neither incredibly fun nor boring so i give it a 6/10. Oh also this is a mobile game port that they force you to click and drag instead of click to move thats why it's 6/10 i just think it's a very low effort port...
Simple puzzle game with terrible controls that makes this game feel more tedious and annoying rather than relaxing and challenging. It would be trivial to implement keyboard controls, but as of now, you are forced to drag the protagonist each turn with your mouse. Also, there is no undo button. Meaning one wrong turn, you are forced to replay the level, so I hope that you were writing down those previous moves…
A clean and well-designed puzzle experience built around simple rules and careful decision-making. The game teaches its mechanics naturally, and the puzzles feel fair, with progress coming from understanding rather than guessing. The main game is well-paced, steadily building its ideas until everything clicks, making solutions feel satisfying and earned. However, the later content and DLC focus more on increasing difficulty without adding much new, shifting the experience toward repetition rather than discovery. At its best, the game shines when it’s teaching and rewarding understanding. A solid and thoughtful puzzle experience, especially in its main campaign.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
All game titles, trademarks, and copyrights belong to their respective owners.