
Librarian: Tidy Up the Arcane Library! stands out as one of the best Casual/Indie titles in recent memory.
94
Verdict
95%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 8.7K reviews)
Active community with 20,639 concurrent players
Limited professional critic coverage
Librarian: Tidy Up the Arcane Library! is a single-player simulation. You need return scattered books to proper places in an Arcane Library. As completed rows of bookshelves, you can learn ability to improve your efficiency. Use your skills and strategies to shelve 3,072 books as quick as you can.

Runs well on modern hardware.
Last updated 9h ago
absolutely love the idea, its execution & music in this game. please give us a dlc
An excellent organize-em-up that kept me interested the whole first playthrough. I decided to go for the "do not use major magic" achievement and in hindsight, that was a great idea. I played through the game again for the speedrun achievement and the major magic completely trivializes the game, it pushed my 15hr playthrough down to barely 2hrs. I enjoyed my time manually looking for and sorting the books way more than standing around waiting for cooldowns and clicking the "play the game for me" buttons. I understand why they're there, some people might want an easier and a shorter game, but to me it kinda ruins the enjoyment. Even the dreadful Unreal Engine 5 couldn't ruin this game for me - despite not being able to maintain 60 FPS (hovers at around 40-50, like all the UE5 games on my PC), its frametimes are relatively stable, so I just locked the game to 30 FPS and after a couple of minutes stopped noticing it. It's not a shooter, so lower FPS is fine here. There are still plenty of ideas to add on to this gameplay, so now I'm waiting for the sequel! Here are some of mine if a dev is reading this: - Other language books: some books may have foreign (made up) language names and you would have to use a dictionary in the room to suss out which category the book belongs to - Book series with uneven covers: some series may have vastly different covers from one another to increase the challenge of seeking them out. Would also be interesting if some books had art on their spines that revealed itself when combined, like a long dragon or a snake or something of the sort. This art can also be an alternative way of arranging the "volume" order without specifically naming volumes. - Damaged books: books without covers, so their names are hidden, but you can read the first text page to find out what is the theme of the book. Bonus points if they also obscure their volume number and include a hint in the text, like "In this last installment, we will discuss..." or something similar. - Lightly damaged books (damaged titles): they would still have the cover, but the name would be illegible, so you would have to sort it in the correct series by already knowing what their cover looks like. - Books that magically lost their color: to increase the challenge of finding books in a series, some books may be black and white, with you relying on the cover pattern to correctly bring it to the correct series (and restore its color in the process) - Shelf order: some or all shelves may have additional rules for stacking series, such as putting all adjacent series near each other, or putting them in an alphabetical order. (to make this one less tedious, a button for swapping an entire series' position should be added)
i was well aware of the AI clause before purchasing the game and it was only used for very minor stuff, its evident that the developer/s care a lot about this game and it was made with Ai as a last minute clean up tool rather than many other AI slop games we see on steam. i dont endorse the use of AI in the pictures on the other hand as litteraly anything would be better and i dont get why they dont change it but i digress. game is fire and it tickles my autistic brain. banger just needs to fix some things.
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