
With near-perfect execution, MakeRoom is a must-play for any simulation fan.
92
Verdict
95%
Steam
โ
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 950 reviews)
Limited professional critic coverage
Make miniature dioramas using hundreds of objects! Create a compact kitchen, a comfortable living room or a cozy nook to read books - the choice is yours!

Runs well on modern hardware.
Last updated 18d ago
A game about interior designing, creating small rooms that tell little stories. Iโve been obsessed with the sims for some time and used to aimlessly just create cute rooms and tell stories via those rooms, but my sims would ruin those rooms by, you know, living in it and creating messes. Let me introduce Make Room. This game is the charm of the building of the sims, but better because there are no bills to be paid, no sims that break your TV or repomen that take your toilet. It is just a cozy wholesome sandbox game where you endlessly and aimlessly design cute little rooms, gardens, campers, stores, kinda everything you can think of. (I lowkey created a cult room once 10/10) To make the customization process even more varied, you can also create your own items in the workshop program (just in the game) and upload them for other users to use. Or just gatekeep your art, that is also allowed. The game is kinda a sandbox so its as short or as long as your creativity makes it, but definitely fun to mess around in and especially if youโre looking to broaden your modding horizons, this could be a fun practice.
I found the game disappointing and can't recommend it unless you're specifically interested in creating your own items to play with, or want to use the Steam workshop extensively. It just doesn't feel intuitive to play and I find the categories/item system to be really badly designed. The lack of item names on the item picker feels odd, but the way items are actually categorised is even weirder. Empty jars and cauldrons come under 'food', while cushions are under 'beds' but not accessories or sofas? Fans are grouped with lamps instead of electronics? Yes, there's a search function, but you shouldn't have to rely on the search function for something this basic. I would've liked more detailed objectives/tasks to complete; the ones in the game are very quick to complete. The cleaning function was cute but underutilised. The game has really cute aesthetics and cosy vibes. I really like that you can resize/skew items, and found myself using it a lot to get more realistic proportions for certain items. I did tinker with custom objects briefly, and it seems good for building items but I think it still suffers with a lack of item labels.
This game is cute but there are so so many nit-picks I have about it that it just irritates me more than I enjoy it. A few irritations that, on their own aren't a huge deal, but over an hour or so just got to me: - You can have sloped walls and you can stick angled skylights on. But only some of the slopes have windows at the right angle. - It feels like there's a lot of clutter missing? Perhaps more items unlock but the first "Challenge" I did was the artists studio and yet I couldn't find an artist items except like 2 pencils. I ended up setting it up like a "digital art" studio because they had tablets but not... paint. - Related, the categorisation of items feels all over the place. I later found brushes which would have been decent for the artist but they were in bathroom for makeup. Cushions are all in "beds" but not sofas. Almost wish there were different filtering options like in The Sims where you can look at items "by room" or "by category" or I dunno "by vibe" - I wish you could turn on snapping for some things. It's nice that I have full freedom to do stuff but it annoys me that I have to manually try and line up every single kitchen cabinet. Same for sticking stuff against walls - it's nice to have options but also sometimes I want to just be able to stick a sofa against a wall without worrying if its going to go through it. - More increments in the widget. Sometimes I want something to be at a specific height or angle or width to fit somewhere but the 0.1 feels very big still. - I love that I can change the scale of items but I wish things scaled nicer. For example, if I want to make a window taller, I want the window frame to stay the same width all the way around. Or a table, if I make it narrower, I wish I could just be changing the tabletop width, right now the legs get all skinny and uneven. - Wish there was more art? There's four designs that are like modern art type stuff and the rest is quite childish. I am not creating a nice room for an adult couple or something and then having clipart of a pumpkin, just feels a little odd. As I say, none of this is a big deal in isolation, but when this much gets on my nerves in just 80 mins, I feel like I won't enjoy playing much more.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb.
All game titles, trademarks, and copyrights belong to their respective owners.