
With near-perfect execution, Manifold Garden is a must-play for any adventure fan.
91
Verdict
95%
Steam
86
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 8.1K reviews)
Critically acclaimed (86/100 critic average)
Standout indie gem
No significant drawbacks reported
Manifold Garden is a puzzle video game developed by American artist William Chyr. It was released on Windows, macOS, and iOS on October 18, 2019. The player must navigate an abstract series of structures that appear to repeat into infinity, while solving a progression of puzzles. Ports for PlayStation 4, Nintendo Switch and Xbox One were released on August 18, 2020. An upgraded version of the game was released for Xbox Series X and Series S as a launch title on November 10, 2020, and an upgraded PlayStation 5 version released on May 20, 2021.

Runs well on modern hardware.
Last updated 18d ago
I have only played what I assume to be about a third of the way through this game, and I can already tell you that it is one of the best puzzle games I have played in the last few years. To me it feels like a mix between Portal 2's button and cube type puzzles, Superliminal's crazy illusions and tricks. The amount of heart put into this game is staggering. If you enjoy the games I listed before, You should pick this one up.
Loved it ! It's mind twisting, it gave me goosebumps. The only other game that had this effect on me was NaissanceE
Hmm, where to start with this one? Don't get me wrong, Manifold Garden is absolutely gorgeous when you first boot it up. The main mechanic is genuinely cool and rarely used in other games you basically control the 3D orientation of the entire world. Walking up to a wall, making it your new floor, and falling through a never-ending space of repeating structures is a trip. But "initially" is the keyword here. While the puzzles are fun at first, the magic fades pretty fast because the game is just way too abstract for my taste. I’m a lore and story guy. I love puzzlers, but I need a reason to care about the world I'm in. In this game, nothing is ever added in terms of world building, lore, or story as you progress. You're just solving puzzles in an infinite, sterile void. On top of that, not all the puzzles are actually fun to solve, and constantly shifting gravity around in a repeating void can get seriously disorienting after a while. If you just want pure, abstract spatial puzzles and don't care about a plot at all, you might really enjoy this. But for me, the mechanics alone just weren't enough to keep me interested. It looks amazing, but without any story or lore to anchor it, it just felt empty.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
All game titles, trademarks, and copyrights belong to their respective owners.