
Marvel Rivals is a strong Action that delivers where it counts.
78
Verdict
77%
Steam
79
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Mostly Positive Steam reviews (77% positive)
Active community with 80,884 concurrent players
Engaging multiplayer/co-op experience
Contains microtransactions
Marvel Rivals is a hero shooter video game developed and published by NetEase Games in collaboration with Marvel Games. The game was released for PlayStation 5, Windows, and Xbox Series X/S on December 6, 2024, with a PlayStation 4 version released on September 12, 2025 and a Nintendo Switch 2 version currently in development. The game is free-to-play with a current lineup of 48 characters from Marvel Comics, and features cross-play across all supported platforms.

Runs well on modern hardware.
Last updated 2d ago
I love this game a ton, BUT DUDE PLEASE PLEASE PLEASE OPTIMIZE PERFORMANCE THIS GAME SHOULDN'T RUN WORSE THAN SOME TRIPPLE A TITLES I HAVE WITH THE CRAZIEST DETAILS. To be fair, my system ain't the newest, but dude. A game shouldn't run like this on the lowest of settings. It gets worse and worse with every update and it's a tiny bit upsetting if you're someone that doesn't have a big income to always upgrade to a new system, especially in this economy and with prices for pcs etc are skyrocketing. Like dude, I am just about able to afford a balanced diet of sparkling water and heated up cat food. I want to add my graphics card is the NVIDIA GeForce RTX 2070 SUPER, because steam can't seem to find it. Edit: I DO RECOMMEND THIS GAME TO ANYONE THAT HAS REALLY GOOD SET UP, but not to the once that is slightly on the older side. It's a really fun game.
turn off voice chat, turn off team and enemy messages. other than that the game is great
I've played Marvel Rivals since the beginning because I genuinely believed this game had the potential to become one of the best hero shooters on the market. The gameplay is fun, the heroes feel unique, and the Marvel universe is the perfect setting for this type of game. That's what makes it so disappointing to finally walk away. The biggest reason I'm leaving isn't balance, matchmaking, or even the bugs. It's the community and the complete lack of meaningful action from the developers to improve it. Nearly every session turns into dealing with players insulting each other, blaming teammates after the first lost fight, intentionally throwing matches, going AFK, or quitting altogether. It's become normal. Instead of looking forward to playing, I found myself wondering how many toxic teammates I'd have to deal with before I could actually enjoy a match. People always say, "Just mute them," but that misses the point. Muting chat doesn't stop people from griefing, feeding, AFKing, or intentionally ruining games because they're angry. Toxicity is more than words, and that's where this game is failing. The developers keep giving us new skins, new heroes, and balance updates, but none of that matters if the overall experience keeps getting worse. A live-service game lives or dies by its community, and right now Marvel Rivals feels like it's losing that battle. Reporting players rarely feels like it accomplishes anything, and because of that, toxic behavior keeps getting worse. What frustrates me most is that the game itself is actually good. The combat is fun. The characters are fun. The potential is there. But every good match is buried under several miserable ones where someone decides to throw because they didn't get the hero they wanted or starts attacking their own teammates five minutes into the game. Eventually, I realized I wasn't logging in because I was excited I was logging in hoping this time would be different. It almost never was. I'm not quitting because I hate Marvel Rivals. I'm quitting because I loved what it could have been, and after months of watching the community get worse while the developers focus on everything except the biggest problem, I don't have much faith that it's going to change. I hope they turn things around someday because this game deserves better. Right now, though, it's not worth my time anymore.
Reviews sourced from Steam. All reviews belong to their respective authors.
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