
A masterclass in action design, Metal Gear Solid V: The Phantom Pain delivers an unforgettable experience from start to finish.
93
Verdict
92%
Steam
96
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (92% positive from 106K reviews)
Healthy player count of 1,937 concurrent
Critically acclaimed (96/100 critic average)
Compelling narrative and story
No significant drawbacks reported
Metal Gear Solid V: The Phantom Pain is a 2015 action-adventure stealth game developed and published by Konami. Directed, written, and produced by Hideo Kojima, it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year. Set in 1984, nine years after the events of Ground Zeroes, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on those who destroyed his forces and almost killed him during the climax of Ground Zeroes.

Runs well on modern hardware.
Last updated 18h ago
[h3] The Fixes & Enhancements [/h3] This is a fun game, no doubt about it, but it has a lot of systems that waste time. I don’t have much time for gaming, and for me, gaming should be fun, not feel like a second job. That’s why I use these mods, to cut out the tedious stuff and spend more time actually playing. I understand that the timers add realism and make sense, especially for Base and Weapon Development. I respect the design choice, it’s just not for me. If I wanted that level of realism and waiting, I’d go outside. These mods simply let me enjoy the game without turning it into a chore. SnakeBite Mod Manager https://www.nexusmods.com/metalgearsolidvtpp/mods/106 [b] Gameplay [/b] 1. Remove All Timers https://www.nexusmods.com/metalgearsolidvtpp/mods/300 2. Infinite Suppressor https://www.nexusmods.com/metalgearsolidvtpp/mods/693 3. Portable Toilet Now Partially Refreshes https://www.nexusmods.com/metalgearsolidvtpp/mods/442 4. Lore Accurate Apprearance of Above S Grade Soldiers https://www.nexusmods.com/metalgearsolidvtpp/mods/236 4. Maximum Quantity of All Resources https://www.nexusmods.com/metalgearsolidvtpp/mods/549 6. All Online Weapons Can Be Developed Offline https://www.nexusmods.com/metalgearsolidvtpp/mods/1281 [b] Graphics [/b] 1. Max Graphics Settings https://www.nexusmods.com/metalgearsolidvtpp/mods/1011 2. More Animals In Africa https://www.nexusmods.com/metalgearsolidvtpp/mods/360 3. More Animals in Afganistan https://www.nexusmods.com/metalgearsolidvtpp/mods/356 4. Improved Vegetation https://www.nexusmods.com/metalgearsolidvtpp/mods/1110 5. Enhanced Weather https://www.nexusmods.com/metalgearsolidvtpp/mods/1029 [b] Optional [/b] 1. Quiet In Millitary Uniform https://www.nexusmods.com/metalgearsolidvtpp/mods/1211 I love looking at delicious-looking female mammary glands and their soft, supple buttocks, and I’ll ogle at them whenever I get the chance. But there is a time and place for everything. Just because Kojima got horny midway through development doesn’t mean I need them shoved in my face all the damn time. I’m perfectly capable of appreciating the eye candy, but when it becomes constant and intrusive, it starts getting annoying rather than appealing. 2. GUI Mod Menu + Essential Hook https://www.nexusmods.com/metalgearsolidvtpp/mods/45 https://www.nexusmods.com/metalgearsolidvtpp/mods/1226 3. Buddy Bond Menu https://www.nexusmods.com/metalgearsolidvtpp/mods/2312 [b] New Game+ [/b] Quick Start (Skip Prologue Mission) https://www.nexusmods.com/metalgearsolidvtpp/mods/882 [hr][/hr] [h3] What I Think [/h3] A magnificent game, truly, right up until the end of Chapter 1. Then the dogfeces emerges from the kitchen and we are expected to dine upon it as though it were a delicacy. Chapter 2 is a fecal remix of missions we already endured, reheated and made more brain damaged for sweaty bassturds with apparently neither employment nor a social life. My advice is simple: Play until the end of Chapter 1 and then fahking stop. Do the side ops and assorted shii, then watch the remaining story cutscenes on YouTube. Let some poor bassturd endure the fecal pageantry of Chapter 2 while you sit comfortably in your drawing room, sipping tea. Chapter 1 is the game. Chapter 2 is the punishment for having enjoyed it. I absolutely fahking love this game. It is beautiful not just in graphics, but in gameplay and controls. When I first played it on PS3 during my unfortunate console peasant days, I was enamored with the presentation, buttery smooth controls, incredible gameplay, and the whole damn package. I had previously played Peace Walker, my first MGS game, and could not understand how the fahh they made it work so well on that fahh of a handheld with its faahking missing right analog stick. Yet those magnificent bassturds pulled it off. Going from Peace Walker to this was mindblowing. The controls are so damn smooth that it is almost obscene, and I enjoyed it so much on PS3 that I eventually bought the whole damn package again on PC. Then there is the sense of heroism, which I absolutely fahking love. You don't feel like some random rando in the crowd. You feel important. You rise from Hero to fahking Legend, your reputation spreads, and eventually everyone fahking knows you. Your soldiers respect you, enemy soldiers respect you, and your staff thank you for everything from rescuing animals to getting the snot beaten out of them with CQC at Mother Base. They salute you, Staff Morale increases when they see you, and when you leave Mother Base they all stand at attention and salute, making you feel like the absolute fahking king you are. It is wonderfully ridiculous, but the game sells the fantasy so damn well that you buy into it completely. You aren't merely playing a soldier. You are their Boss. Their hero. Their legend. The Fulton system is so damn funny and fun that it is frankly fahking absurd. Watching some grown ahh soldier get attached to a balloon and peacefully whisked into the heavens like a military sponsored birthday decoration never gets old. Meanwhile, all these returded games with their feces riddled moral choices can shove their philosophical navel gazing up their collective ahh. The MGS team understood something many developers have forgotten: nobody gives a turd about your moral choice system if it isn't fun. Players are selfish little bassturds. We care about what benefits us, what is fun, and what gives us useful shii. I don't spare some poor bassturd because I've discovered my inner pacifist. Fahk no. I need the stupid fahk working at my base instead of the enemy's, so I spare the fahker and Fulton the bassturd straight back to Mother Base. Problem solved. Morality has been replaced by fahking logistics. The game doesn't need to tell me killing is wrong. It simply gives me a practical reason not to kill him: he's more useful alive. Who the fahk would have thought the selfishness of players in a fake video game world could be understood so accurately? I don't spare soldiers because I'm a saint. I spare them because I need their stupid ahh working for me. The characters are also fahking interesting, wonderfully quirky, and absolutely bonkers. I love every one of these lunatics. They're so memorable that I actually went and read the whole fahking MGS story because of them. That shii is crazy, with enough twists and bullshii to make a respectable aristocrat choke on his tea. Somehow, against all reason, it fahking works. Absolutely magnificent. Utterly deranged. Five fahking stars. Then comes Chapter 2. Absolute fahking dog feces. I quit at that Backup, Back Down remix because the whole thing is so damn poopy, and by then it becomes obvious that the game was gutted. Perhaps there is one silver lining. The MGS series is no more, and maybe that's ultimately a good thing because, gentlemen, this game can never be fahking topped. This is the only stealth game I find this much fun. Everything else feels like dogturds served on a silver fahking platter. Play this game and you'll realise just how insanely fun stealth can be when made by an actual team of game developers, rather than a committee of turd eating morons.
Never get bored when I play this game. and for you long time fans, it ties up the story nicely. No spoilers for any new players. just enjoy the game.
There's a reason more than ten years after it's release Metal Gear Solid V is the title with most active players out of the entire series, Having played each title since Metal Gear Solid in 1998 I can assure you: this is the ultimate MGS experience. There is no stealth game quite like this one, every aspect of this game is superb: the missions, the open world, the AI, the story, the music, and gameplay, and how it plays with your emotions. There hasn't been a better game made in this genre yet, I would dare call this a perfect game.
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