
Fans of the action genre will find plenty to enjoy in Mortal Kombat 11.
86
Verdict
88%
Steam
80
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive Steam reviews (88% positive)
Healthy player count of 1,974 concurrent
Engaging multiplayer/co-op experience
No significant drawbacks reported
Mortal Kombat 11 is a 2019 fighting game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It is the eleventh main installment in the Mortal Kombat franchise and a sequel to Mortal Kombat X (2015). The game was announced at The Game Awards 2018 and was released in North America and Europe on April 23, 2019, for Nintendo Switch, PlayStation 4, Windows, and Xbox One—with the exception of Europe's Switch version which was released on May 10, 2019. It was released on Stadia on November 19, 2019.

Runs well on modern hardware.
Last updated 4d ago
This isn't a fighting game, it's a full-time job. Pros: - Great graphics. - Smooth animations. Cons: - The Grind: You have to play for 1000 hours just to unlock a skin. - Towers of Time: Artificial difficulty designed to make you buy consumables. - Always Online: If your internet blinks for 1 second, you get kicked from a SINGLE PLAYER mode (Krypt). - Character Customization: Most of the cool gear is locked behind RNG. I miss the days when you bought a game and actually OWNED the content.
In my opinion this is the best modern Mortal Kombat game. Decent roster of characters and tons of ways for customizing each and every one of them, both mechanically and visually. Having played +100hs I feel like I barely scratched the surface, and I haven't even touched story mode yet. If you are looking for a fighting game with loads of content (single player wise), this is for you. The way you make progress in the krypt through playing towers with randomizers is engaging and keeps you coming back for more. On top of all the mentioned above, is the special-move customization feature, which gives you a lot of room to play with different combinations and find what suits your playstyle best. If that isn't of your interest, you can directly select any of the 2 base builds that are premade for each character (those are the ones allowed if you play competitive online). I personally prefer this 1v1 type of combat (with occasional and OPTIONAL tag assists) instead of the approach that MK1 makes with constant 2nd character assists that are a core part of its combat mechanics that you can't turn off. I also like the pace of the combat, which is a little bit slower than MKX. If I had to go back to a previous MK that I enjoyed as much as this one, it would have to be 9, but given that it's not been available on PC on any store lately, and it being a PS3/360 era game (some people consider that era retro already), I would go for this MK11 instead of X or 1. I recommend getting the most complete version of the game with all its DLC's on sale. Have fun!
Returning to MK11 to claim every single achievement was a nostalgic yet refreshing journey. Even years after its release, the game holds up remarkably well, offering a solid experience for completionists and fighting game fans alike. The first thing that stands out is the raw performance. The optimization is stellar, even on older hardware, the game runs flawlessly on High settings. It’s one of those titles where you can truly push for that 100% efficiency in your setup and see the results in every frame of the Fatal Blows. While the combat pacing is noticeably more methodical and slower compared to MKX, it doesn't feel sluggish. Instead, it feels weighty and deliberate. Once you adjust to the rhythm, the neutral game and the Krushing Blow system become quite satisfying. It’s a comfortable fighter that rewards patience over pure button-mashing. As for the completionist journey, unlocking 100% of the achievements is quite manageable, though it leans toward intermediate difficulty. Most achievements are straightforward, but the real challenge lies in the grind. You’ll spend a significant amount of time in the Towers of Time and the Krypt. It’s not necessarily hard, but it demands focus and a lot of patience to check every box. The main downside comes from the current state of the servers. Online matches are prone to disconnecting, and a noticeable portion of sessions feel unstable. If you’re aiming for the online specific achievements, expect some frustration due to the aging infrastructure. In the end, MK11 stands as a complete package. Despite the server issues and the grind heavy unlocks, its technical polish and the sheer amount of content make it a strong addition to any Steam library.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
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