
A masterclass in action design, New Super Lucky's Tale delivers an unforgettable experience from start to finish.
92
Verdict
95%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 837 reviews)
Limited professional critic coverage
New Super Lucky's Tale is a 2019 platform game developed and published by Playful Studios. It is an enhanced remake of 2017's Super Lucky's Tale, also developed by Playful Studios and published by Microsoft Studios. Initially released for Nintendo Switch in November 2019, it was later released for PlayStation 4, Windows, and Xbox One, in August 2020. The game received generally positive reviews, with critics praising its improvements over the original.

Runs well on modern hardware.
Last updated 3d ago
An enjoyable little platformer. It's well designed, with ample attention to detail. Has multiple worlds, each with its own visual style and NPCs. The most glaring fault is that it's very easy (excluding some levels at the end), like it's targeted at the broadest audience possible, but the experience is so nice and relaxing that it makes up for the lack of difficulty.
Even better than the old version. NSLT feels and plays smoothly. Kudos to the team for the improvements! Cheers!
Just so everyone is aware I played this game entirely on steam deck I absolutely adored this game. It was exactly what I needed when I was sick. I just wanted a nice simple collectathon and this scratched the itch. New Super Lucky's Tale is a story of, le gasp, a world on the cusp of apocolypse. Our big bad is trying to steal a mystical book that could make him destroy the world, gets stopped by the book exploding it's pages everywhere. Meanwhile our main character, Lucky, gets sucked into a wormhole away from all his allies and is left to clean up the whole mess. Fighting against the big bads minions in various world maps till ultimately fighting him. Collecting pages along the way to remake the book. It's ultimately a very very simple platformer. There's not a ton of special moves. You mostly just jump or dig underground. All the enemies are pretty simple to beat and figure out. The only one I had trouble with was the garlic enemy which I didn't realize I could pop up under from digging, and one in the Yeti levels that was the same way that I don't remember all that well. But mostly the game just didn't explore enough for me that popping up under some enemies would do damage. The bosses are just challenging enough to be considered bosses. Some definitely more than others. Most bosses I beat in 1-3 tries. The final boss was the most difficult. But! If you are seeking that extra challenge get through the game! There's an area that unlocks after you win that has completely new levels with new challenges and they are much more difficult compared to the main game. There's also souped up versions of some of the bosses. Top it off some of the achievements are their very own challenges. The last 3 I had to do were incredibly challenging. Of course that's part of the Guardian Trials DLC but I don't think there is even a way to get the game on steam WITHOUT the DLC? All the dialogue is pretty funny. The only real gripe I had when it came to characters was for the love of all things sane I HATED the fake language they gave the voice actors for some lines. It was so grating on my ears. There's also customization of Lucky but I'll be honest... I wasn't a fan of any of the options. They were all just kinda weird more than anything. The artwork is very cute and the sound design (other than the voices, not because of the voices themselves, but because of the fake language) is very good. On the steam deck it controlled really well. The controls were kinda wonky but I got used to them. Though if I remember right there wasn't a way to remap the controls? My major gripes came from 1) Achievement hunting and that was wishing that there was a way to skip cutscenes, both ending and starting ones. I got really....REALLY tired of the cutscene for the wrestling ring boss fight in the Guardian Trials. 2) That there doesn't seem to be a sequel but the game sets up for one? It's been 6 years... I don't know if the dev has abandoned this game or if one is in developement. But I hope that there is. Very enjoyable game. Even when the Guardian Trials pissed me off. 3) The price to play time ratio... Definitely get this game on sale. I beat the whole game, DLC included, and 100% the game in less than 19 hours. $30 is a lot for a game with not even 20 hours of gameplay. Keep in mind that a good chunk of that time was achievement hunting. But I'm also a decent platform player, not a precision platformer by any means, but I'm familiar with the genre. Someone who is less experienced may spend more time on it and feel like they got more bang for their buck. But this title is ultimately a very good game for times when you just want a simple platformer or for someone who is new to platformers. The learning curve isn't steep and it would be a good one for kids or adults that are just stepping into the genre. [url=https://store.steampowered.com/curator/43095726-Just-A-Chick-Reviews/] Check out my Curator Page[/url]
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