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Expected release: Oct 30, 2026
No Rest for the Wicked is an upcoming action role-playing video game developed and published by Moon Studios. The player assumes control of a holy "Cerim" warrior who must travel to the island of Isola Sacra to investigate a plague named the "Pestilence". The game was released for Windows through early access in April 2024, and in full for PlayStation 5 in October 2026. Full versions of the game are also set to be released for PC and Xbox Series X/S.

Runs well on modern hardware.
Last updated 4d ago
if you play this game expecting diablo you'll be disappointed, if you play it expecting dark souls you'll be overjoyed
[b]My Early Access Review [/b] The game is off to an incredible start. I can't wait for the 1.0 release in October with a significant bump in content and the new class system (removing the generic stat point system). It also sounds like this game will be supported long term with free content and future paid expansions. [b]If You Are On The Fence About Buying [/b] Ask yourself these questions: - Do you enjoy an engaging, well done story with excellent voice acting? - Do you enjoy an immersive fantasy world that has a lot to explore, secrets, and long-term shortcuts to unlock? - Do you like being a treasure hunter / randomized loot based games? - Do you like crafting unique weapons and armor suited to your playstyle? (Tank, Mage, Rogue, etc.) - Do you enjoy a crafting system that has depth and is intuitive, but not overwhelming to comprehend? - Do you like being able to take any of your favorite weapons or armor sets and make them viable for endgame? - Do you like not having to follow a meta only build or two to have a genuinely fun experience through endgame? - Do you enjoy playing PvE coop with friends? - Do you like having the option to play solo? - Do you like having online realms that you or your friends can join without the creator / owner being online? - Do you like having the ability to have offline realms for your own solo play? - Do you enjoy being able to do other things besides combat at times? (i.e. fishing, mining, lumberjacking, etc.) - Do you enjoy having your own house to customize for bonuses, storage, and aesthetics? - Do you enjoy having to choice to earn additional loot through dailies / weeklies that are completely optional? [b]The Final Verdict[/b] If you answered yes to a lot of these questions, this game should definitely be for you. A lot more to look forward to soon, but no need to wait. It is absolutely fun now. My only warning is that all progress will reset with the 1.0 release because of the new additions / changes for the full release. At least you'll have a good footing before then by playing during early access. C'mon October!
I cant recommend this game for people who are looking to play with friends. This game on its own is quite good, solid story, fun combat, interesting weapons. Playing with friends is a chore. You can miss content entirely if your friend decides they wanna do their own thing and you can miss entire cutscenes. My friend whos a strength build and I who is a faith build can accidently hit each other, while i understand if the game is meant to be less hacknslashy and more methodical, but it just seems to fight against you often times Ill accidently hit him, because of a secondary explosion effect that he was unaware of or just a projectile i shot. I shouldnt have to give callouts to my friend while playing this game at all times. Even at the start of the game we have accidently gotten each other killed multiple times. The shops are strange? They reset IRL in a day.... do i really need to say why thats a bad thing? i dont understand why this game advertises its co-op functions when it seems like it could care less about co-op. In short, allow an option to disable friendly fire, allow multiple players to use shops at one time, when a cutscene plays, play it for all players so no one misses anything. This game has a great foundation, i pray for its success.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
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