
With near-perfect execution, OFF is a must-play for any adventure fan.
94
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 2.8K reviews)
Compelling narrative and story
Outstanding soundtrack
Standout indie gem
Limited professional critic coverage
OFF is a 2008 role-playing video game developed and published by Belgian team Unproductive Fun Time, consisting of Martin Georis and Alias Conrad Coldwood. It is about an enigmatic humanoid entity known as the Batter, who is described as being on a "sacred mission" to "purify" the world of Off. The Batter travels through four bizarre Zones in the world, revealing more about the world as the game goes on.

Runs well on modern hardware.
Last updated 1d ago
This was my first experience with OFF, since I never got a chance to play the original. I have to say the story is kinda unsettling. At first it seems simple. You join the Batter on his sacred mission to "purify" the world from spectres, and other corrupted beings. It's all fun and games until the ending hits you, leaving you wondering if you were doing the right thing all along. There are a lot of interesting characters, even if most of them don't get much screen time which can make things a lil confusing. Honestly it was one of the reasons I kept playing. I wanted to understand what was really going on. But that is what made OFF so unique to me, the fact it doesn't explain every mystery. Instead, it lets you come up with your own interpretation, and that makes it very memorable for me. So, for me, the story is easily the best part of the game, while the gameplay is kinda basic. I don't mean that in the worst way possible, though. Combat is simple, quick and easy to learn compared to modern RPGs. The only slightly tougher fights I can think OFf (haha see what I did there) would definitely be some of the Zodiac bosses which are secret bosses (only found in purified zones) so you will have to explore to find them and in some cases even collect certain items. Those fights felt more engaging and you had to actually think about what abilities, items to use instead of just attacking over and over again. The soundtrack is good and fits the game's atmosphere. I've seen a lot of people say the OST is even better, so I will definitely have to give it a listen. Since I never played the original, there is a lot of things I can't compare, but I can say that this remake was still fun. I also loved the hand drawn sketch like art style mixed with the pixel art that has both monochrome and vibrant colors (such as backgrounds) to it. It's unique and it matched the game's strange world very well. After finishing it, I can say I finally understand why so many people cherish OFF. Not because it's a perfect game, no, but because this type of story stays in your head even after you've completed it. Solid 8/10 from me. The switch is now OFF.
Before Undertale and Deltarune and LISA and the likes and works, there was OFF Genuinely play this game if you can stomach RPGs. It is awesome
this game should be played by: fans of the original fans of undertale and deltarune (this game inspired both) fans of oneshot (this game inspired nightmargin) fans of omori fans of surreal rpgs and surreal things in general fans of good games optimists nihlists fans of good music (ft. toby fox, nightmargin and camelia) fans of good stories all of my friends all of my enemies all of the people I know all of the people I don't know blind people deaf people bored people busy people rich people poor people (the original is free if you can find the english translation) and anyone else I haven't mentioned yet. play the game. It's one of the best rpgs of all time.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, wikipedia.
All game titles, trademarks, and copyrights belong to their respective owners.