
PARANORMASIGHT: The Seven Mysteries of Honjo is an exceptional Adventure/RPG that raises the bar for the genre.
91
Verdict
96%
Steam
85
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 6.5K reviews)
Critically acclaimed (85/100 critic average)
Compelling narrative and story
No significant drawbacks reported
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game. Set in Honjo, Tokyo's Sumida ward during the Showa period (1926-89), this is the unsettling tale of those with the power to curse, derived from the gruesome real world urban legends: "The Seven Mysteries of Honjo." Follow the cursed seven as they embark on a supernatural ordeal over a three-day period to realise their desperate hopes and dreams.

Runs well on modern hardware.
Last updated 6d ago
What begins as a string of creepy neighborhood ghost stories turns into a ruthless battle of wits. In the end, people are far scarier than ghosts.
[b]Paranormasight: The Seven Mysteries of Honjo[/b] is an interesting work because it seemingly promises us with a death-game like scenario during its prologue, only to abruptly makes a 180 into a [i]whodunit[/i] for the rest of its runtime. Consequently, calling it a horror game feels like a misnomer too. Yes, there is a supernatural element, and yes, there are a couple of jump scares, but it's more of a detective game than anything else. As an ADV game it isn't particularly hard, even though a couple of puzzles require some out-of-the-box thinking. The ensemble cast is quite unique, too. The lack of voice talent can be off-putting for some people, but their personalities still come alive through their character sprites, which are many and some are exceptionally expressive (especially their pursed lips expressions). The game is rather short, but the narrative framework is still tightly designed, and the core mystery is interesting too. If I had to nitpick though, for the first hour or two I had to constantly check the characters' dossiers because some of their names are hard to pronounce (and remember!), but that's more of a [i]'me'[/i] problem than anything else.
I keep reading the title as Panoramasight and Honjo and Hojo. Despite these glaring problems that are clearly the games fault and not mine, I think its very very well done.
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