
A masterclass in action design, Pragmata delivers an unforgettable experience from start to finish.
94
Verdict
97%
Steam
88
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Unique gameplay concept
Limited professional critic coverage
Pragmata is an upcoming action-adventure game developed and published by Capcom. Set on a lunar research station, the game follows spacefarer Hugh and android Diana as they work together to fight the hostile AI controlling the station and return to Earth. The game is scheduled to be released on April 24, 2026 for PlayStation 5, Windows, Nintendo Switch 2 and Xbox Series X/S.

Runs well on modern hardware.
Last updated 2d ago
A fantastic game. The hacking system is consistently fun without ever becoming boring. Hugh and Diana are simply lovable characters, the story is wonderful, and the graphics are fantastic. A very innovative satisfying game thank u so much capcom keep it up , I don't like si fi in general but this is special it got a lot of humanity and imotions in it and the gameplay so satisfying and engaging ,the story is so good and deep in a simple way. 9,5/10
[h2]Graphics/ Visually[/h2] This game is visually [b]gorgeous[/b] and this Diana's hair tech was cherry on top [h2]Combat/ Gameplay[/h2] A [b]Perfect blend[/b] of hacking and shooting. It feels more like a coop game even though its a single player game. [h2]Performance/ Optimization [/h2] [b]Polished [/b], Capcom deserves credit here game ran so smooth (60+ fps no fsr) on high setting despite i dont have very high end cpu and gpu combo, that's the power of RE Engine for you. [h2]Music/ OST[/h2] Refreshing and Emotional [h2]Story[/h2] [/b]Emotional[/b] and [/b]Heart Warming[/b] Best part of this game, story seems simple but the story telling and execution were what truly make PRAGMATA so special for me [i] To be honest i was curious about what more can they do with this combat system but they exceeded my expectations, [b]Highly recommend[/b][/i] [b]Capcom is absolutely on fire right now[/b]
I put off finishing this game for the longest time, not because it ever bored me or I lost interest, I guess subconsciously I just didn't want it to end. Looks great, no performance issues, satisfying amount of content, good combat-exploration-puzzle balance, and a combat loop that might sound like a hassle on paper but that was executed surprisingly well. The story is serviceable and at times even predictable, but by no means bad, and the ending hit pretty close to home for me, so I am biased on that front. Just a good game all around, common Capcom W
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