
A masterclass in action design, Pragmata delivers an unforgettable experience from start to finish.
94
Verdict
97%
Steam
88
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Unique gameplay concept
Limited professional critic coverage
Pragmata is an upcoming action-adventure game developed and published by Capcom. Set on a lunar research station, the game follows spacefarer Hugh and android Diana as they work together to fight the hostile AI controlling the station and return to Earth. The game is scheduled to be released on April 24, 2026 for PlayStation 5, Windows, Nintendo Switch 2 and Xbox Series X/S.

Runs well on modern hardware.
Last updated 12h ago
I love this game, i have a baby otw so this just makes me excited to be a father even more. The gameplay is so unique and fresh for its genre. The story makes you get attached real quick so ive been enjoying every moment of gameplay.
This game really surprised me, it hit me way more than i tought and i really enjoyed it. One moment you’re fighting some insane cosmic horror looking boss. The next moment the game hits you with emotional space dad energy. I did not expect this game to be this wholesome. The gameplay is fun, the boss fights get absolutely wild, the soundtrack goes hard, and the space atmosphere looks incredible. It also runs surprisingly well, which made the whole experience even better. This game somehow manages to be weird, emotional, chaotic, and genuinely beautiful at the same time. And honestly? I loved that. It's not a game I was camping for release-date, but I'm very glad I played it. Big Big recommendation, go enjoy that game. Ps: The story is like....12-15 Hours long.
This game has what most AAA games lack nowadays: Personality. It is an unique, well thought and handcrafted experience. This is what we truly want for single player games. Absolutely wonderful. Well done CAPCOM. Very fresh and rejuvenating game from all the games we have been getting over the past couple years. This game is heartwarming, action-packed, and a dad simulator all in one. So far this is my favorite game this year and Capcom really delivered with this game. The puzzles are short and sweet, the collectibles are very fun to go for and the lore in this game is actually pretty heavy in some areas of the game. 10/10 game overall and it will make you smile and cry. P.S. You will want to have a daughter after this game, so be aware! Progression is linked to several different trees, between you and your weapons, Diana and her hacking, and the shelter with its expedition prep. Speaking of the shelter, it is the main place for collectibles to be displayed and show great progress throughout. Things change based on how you've done, and Diana reacts to it all. Now speaking of Diana, she is absolutely precious and you will love every single thing you find that she does. If the devs have her harmed in the story, then I am getting violent. This is all you need to know. Buy it, play it, enjoy it. This game is well worth full price, and I don't say that one lightly. Pragmata is a stupendous masterpiece for any man who actually has a soul. It is a truly wonderful experience with novel gameplay. Some of the optional challenges actually push you to your limits both in strategic thinking and skill. In a revolutionary twist on the Metroidvania format, Diana doesn't bother you about making game progress and revisits the subject of your original conversations as you backtrack through areas. Hugh and Diana's relationship is fleshed out organically as you satisfy her curiosity about the original subject talked about at that location. [Crah fix game] Open the game folder: ...\Steam\steamapps\common\PRAGMATA SKETCHBOOK Open the config.ini file and navigate to the [Render] section. Modify the settings as follows (add any missing settings if they are not present): [Render] AliasBarrierWorkaround=Enable AllowMeshShader=Enable Capability=DirectX12 CentralUpdateTileMapping= Disable DevelopEcoShaderForSinglePSO = Disable FallbackShaderModel=Enable ForceAliasBarrier=Disable ForceMeshShader=Disable LoadWinPixGpuCapturer=Disable NonZeroFillResource=Enable NvidiaRootCBVOptimization=Enable ParallelBuildCommandList=Enable ParallelBuildProcessorCount=8 QAMode=Disable RenderWorkerThreadPriorityAboveNormal=Disable TightFitShaderCache=Enable UseAsyncCompute=Disabled UseComputeQueuePairing=Enable UseMultiThreadedCommandList=Disabled UsePipelineStateCache=Enabled UseProfileMarker=Enable UsingIndepentRenderWorker=Enable [딸랑구 조오오오오옹ㄹ라 기엽네.. 엔딩이 우리 딸랑구랑 이별엔딩이면 조용희 당신은 죽소.] 해킹과 슈팅의 결합이라는 실험적인 시도는 다이애나와 협력하는 독특한 조작 경험 덕에 유대의 토대가 됐고, 반복적인 전투 패턴의 한계는 적절한 분량의 조절로 만회했다. 짧지만 밀도 있는 구성으로 시스템과 감수성의 유기적인 결합을 보여주며, 효율과 논리만이 지배할 것 같은 세계에서도 결국 우리를 구원하는 건 누군가를 아끼는 마음이라는 투박한 진리를 다시 확인시켜 줌. 이 게임에 대한 만족도는 다이애나를 어떻게 받아들이냐에 따라 달라질 것 같다. 로봇을 향한 휴의 불신이 무사히 플레이어의 애틋함이 되었다면, 프래그마타는 어여쁜 동화가 되어 마음에 오랫동안 남을 거다. 어버이날 가족들이랑 이겜 하는걸 추천 결혼이고 직장이고 필요 없어........ 여기 안에 내 딸이 있다고...... 이게 내 인생이야......
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