
Resident Evil 4 (2005) stands out as one of the best Action/Shooter titles in recent memory.
90
Verdict
94%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 92K reviews)
Healthy player count of 2,462 concurrent
Outstanding soundtrack
Steep difficulty curve may not appeal to casual players
Resident Evil 4 is a third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. The sixth major installment in the Resident Evil series, it was originally released for the GameCube in 2005. Players control U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue the U.S. president's daughter Ashley Graham, who has been kidnapped by a cult. In a rural part of Europe, Leon fights hordes of villagers infected by a mind-controlling parasite, and reunites with the spy Ada Wong. Development began for PlayStation 2 in 1999. Four proposed versions were discarded; the first attempt was directed by Hideki Kamiya after producer Shinji Mikami. In a departure from the fixed camera angles and slower survival horror gameplay of previous instalments, the team focused on developing more dynamic shooting action. Resident Evil 4 was announced as a GameCube exclusive as part of the Capcom Five, but was ported to numerous formats, becoming a cross-platform hit, selling over 10 million copies across all platforms.

Runs well on modern hardware.
Last updated 2d ago
ENG/ITA ITA: RE4 a distanza di quasi vent'anni dalla sua uscita, resta un'esperienza che ogni amante del genere dovrebbe assolutamente provare almeno una volta. Nonostante il recente remake(che non ho ancora finito di giocare ma da quel che ricordo era valido) l'originale del 2005 mantiene un feeling unico e incredibilmente soddisfacente, non dico che il remake non sia all'altezza perchè ovviamente mentirei, ma l'originale possiede un'anima e ritmo che secondo me restano imbattuti. Vedo spesso online un odio verso Ashley che non comprendo, nella versione del 2005 risponde ai comandi "Resta" e "Vieni" in modo chirurgico. Se le dici di stare ferma lei resta esattamente dove le hai indicato. Questo permette un approccio più tattico permettendo di lasciarla in un punto "sicuro" della mappa mentre avanzi per pulire l'area dai nemici(comunque meglio non allontarsi troppo). Se Ashley finisce nei guai, nella maggior parte dei casi è perchè il giocatore non ha saputo gestire bene la sua posione, insomma chi si lamenta ha solo delle skill issues a mio avviso, perchè con un minimo di attenzione Ashley è perfettamente gestibile. Il gameplay è godibile, a partire dal sistema di gestione dell'inventario (arrivando da RE0 mi sono emozionato) si può organizzare la valigetta, incastrare armi, munizioni e cure con possibilità di espanderlo ulteriormente. L'atmosfera poi è incredibile, preferisco non fare spoiler sulle ambientazioni, ma ho apprezzato davvero molto il level design. Un ringraziamento speciale va al mercante, che per rifornirci di armi e potenziamenti dev'essere andato in debito di milioni di pesetas con tutta la roba che gli abbiamo venduto! E come non citare i Ganados? Sono iconici. Mi fanno morire ogni volta che urlano frasi come "Detras de ti imbecil ! " o cose del genere. In conclusione, nonostante l'ottimo remake, RE4 2005 mantiene una personalità tutta sua. E' un capolavoro che consiglio a chiunque. ENG: Almost twenty years after its release, RE4 remains an experience that every fan of the genre absolutely must try at least once. Despite the recent remake (which I haven't finished yet, but from what I remember, it was solid), the 2005 original maintains a unique and incredibly satisfying feel. I’m not saying the remake isn’t up to par, that would obviously be a lie but the original has a soul and a pacing that, in my opinion, remains unbeaten. I often see a lot of hate for Ashley online that I just don't get. In the 2005 version, she responds to "Wait" and "Follow" commands with surgical precision. If you tell her to stay put, she stays exactly where you told her. This allows for a more tactical approach, letting you leave her in a "safe" spot on the map while you move ahead to clear the area (though it's still better not to stray too far). If Ashley gets into trouble, in most cases, it’s because the player didn't manage her positioning well. Honestly, anyone complaining just has a skill issue, because with a minimum of attention, Ashley is perfectly manageable. The gameplay is pure joy, starting with the inventory management system coming from RE0, I was genuinely thrilled! Being able to organize the attaché case, fitting in weapons, ammo, and healing items, with the possibility of expanding it further, is great. The atmosphere is incredible. I’d rather not spoil the settings, but I really appreciated the level design. A special shout out goes to the Merchant, to keep us supplied with weapons and upgrades, he must have gone millions of pesetas into debt with all the stuff we’ve sold him! And how could I not mention the Ganados? They are iconic. They crack me up every time they shout things like "¡Detrás de ti, imbécil!" or similar lines. In conclusion, despite the excellent remake, RE4 2005 maintains a personality all its own. It’s a masterpiece that I recommend to everyone.
The best action horror game there was, the best there is and the best there ever will be.
Absolutely goat in resident evil series no doubt. Sejak kenal pertama kali dlu pas bocah di rental takutnya kebangetan sampe gaberani nonton, eh tau2 jadi personal favorit gamenya haha
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