
A masterclass in adventure design, Return to Monkey Island delivers an unforgettable experience from start to finish.
91
Verdict
91%
Steam
92
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (91% positive from 8.9K reviews)
Critically acclaimed (92/100 critic average)
Compelling narrative and story
No significant drawbacks reported
Return to Monkey Island is a 2022 point-and-click adventure game developed by Terrible Toybox and published by Devolver Digital in association with Lucasfilm Games. It is the sixth installment in the Monkey Island series, and was first released for macOS, Nintendo Switch, and Windows on September 19, 2022. Ports were later released for Linux, PlayStation 5, Xbox Series X/S, iOS, and Android. The story follows series protagonist Guybrush Threepwood as he searches for the real secret of Monkey Island.

Runs well on modern hardware.
Last updated 10h ago
- Contrary to many people, I liked the art direction in general. But i ABSOLUTELY hated the character(s) visualization in particular. All of them. - The gameplay was above average, not as funny as the originals, and also not as great, but well above passing mark. - The main reason I'm downvoting is that Ron Gilbert, brilliant game designer as he may be, cannot write a decent ending if his life depended on it. Thimbleweed Park's meta ending was passable, but here... no. Many of us wanted a conclusion of a decades old crappy ending, and we got... THIS? Just no.
I don't understand the ending, even though I played the game three times: twice in English (on Normal and Difficult modes) and once in French. I'm quite disappointed by the ending. I've played Monkey Island (my favorite) and MI 2 (didn't like it), but but I didn't really click with this one MI 3 Return to Monkey Island. The game is pretty good, but from the 3rd chapter, it becomes increasingly difficult, with illogical puzzles and tedious backtracking. The hint system is good and actually essential; otherwise, I would have stopped playing as early as the 4th chapter. As for the graphics, I would have preferred pixel art, but it still looks nice. The only ugly part is Guybrush's alcoholic face. That said, it's not really a "point-and-click" anymore, but rather a "spot-and-click"; it loses some of its charm, though it plays quite nicely with a gamepad or on the Steam Deck. Works perfectly on Steam Deck.
It is a very dated formula that I used to love. I thought I was still going to love, but I did not. A lot of walking back and forth, the solutions are very specific, and the story is not appealing. If you want to play an adventure game, stick to the old ones, like Broken Sword or The Dig.
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