
A masterclass in simulation design, Rooftops & Alleys: The Parkour Game delivers an unforgettable experience from start to finish.
92
Verdict
95%
Steam
86
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 6.7K reviews)
Critically acclaimed (86/100 critic average)
Rich open world to explore
Engaging multiplayer/co-op experience
Still in Early Access — content may be incomplete

Runs well on modern hardware.
Last updated 18d ago
SUMMARY: GAME IS A SOLID 9/10 for me with a couple of necessary tweaks. Wall run mechanics for keyboard and mouse are HOT ASS making time runs nearly impossible... but nonetheless, this game is a blast, smooth mechanics for the most part, and I can't wait to see how far the developers take this. 1. WALL RUNNING The primary issue I find is that once you are wall running you can't move your mouse to look in a different direction. Sometimes it works better then others... but sometimes you're stuck staring straight, running into what ever. So wall running, wall to wall, is not smooth and very difficult, ALMOST impossible. I did a 6 wall combo once... out of 50 tries... so definitely clunky. Also, being able to change key binds would be an amazing update. All and all I've only played this solo and I still have a great time. Time trials are a PAIN on keyboard and mouse. 2. KEYBINDS It would be lovely to set my own key binds as I have a 12 extra button mouse. If you are quick you can jump on a hurdle and do a trick, except for "R" tricks because of the cartwheel mechanic. It almost looks really cool, like you can do a handspring off of the barrier, but then your guy just ragdolls. It's ruined some point runs for me but not devastating. 3. FIRST PERSON This is a buddies recommendation. But the opportunity to be able to go 1st person but not flip with the camera. I personally love flipping with the camera, makes me feel like I'm doing it. But I suppose a toggle in the setting to not flip with the camera could be nice for some people 4. PK Roll Sometimes, the timing is weird. when you press "space" to pk roll... sometimes he'll jump instead. HUALTING ALL MOVEMENT XD. not a big deal and it rarely happens but something I feel is good to mention
very epic parkour dont listen to haters. if the devs are readinjg this, great job
This is an amazing game with lots of new content every couple weeks and has an amazing dev team
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb.
All game titles, trademarks, and copyrights belong to their respective owners.