
Saints Row: The Third is an exceptional Action/Adventure that raises the bar for the genre.
92
Verdict
96%
Steam
85
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (96% positive from 69K reviews)
Critically acclaimed (85/100 critic average)
Rich open world to explore
Engaging multiplayer/co-op experience
No significant drawbacks reported
Saints Row: The Third is a 2011 action-adventure game developed by Volition and published by THQ. It is the sequel to 2008's Saints Row 2 and the third installment in the Saints Row series. It was released on November 15, 2011, for Microsoft Windows, PlayStation 3, and Xbox 360, and May 10, 2019, for the Nintendo Switch. A remastered version of Saints Row: The Third, titled Saints Row: The Third Remastered, was released by Deep Silver on May 22, 2020, for PlayStation 4, Windows, and Xbox One, March 5, 2021 for Stadia, May 25, 2021 for PlayStation 5, and Xbox Series X/S, and July 29, 2021, for Luna.

Runs well on modern hardware.
Last updated 18h ago
First I played this game in 2016, when I did not care about details and achievements, I rushed through the main story and deleted game after 13 hours. Now in 2026, I 100%-d the game and haven't regretted it. It's a 8 GB game and it's full of detail, it's funny, a very great parody. Achievement hunting wasn't that much of a chore, however the game having coop and online achievement is a serious bad move. I loved the side activites, i did not feel it repetitive. Zimos became my favourite character. Soundtrack was a little bit... few to chose from? If we compare the radio stations to other franchises: it was underwhelming. This is definetely the best game out of the franchise.
epic! just like gtaV, but stupid and silly, and playable on low-end devices!
SR3 might be my favourite game of all time. I was introduced to this back when I was maybe 8-9 years old by, in hindsight, quite the irresponsible family friend, and believe it had a huge impact on myself and my taste in media. For one, Kinzie is probably my favourite character, and she frankly had a big impact on my taste in women, dare I say, however factions like the Deckers and STAG and characters like Genki definitely also had a big impact on the sort of art direction/aesthetics I look for in the media I enjoy. This is my second time 100% completing SR3, after having done so already on Xbox and now moving over to PC, and it didn't drag at all. I have thoroughly enjoyed both times and will enjoy it again when I 100% the remaster. I have so much love in my heart for the world of Saints Row, and so much for Volition too. I highly recommend, if anyone is reading this, to seek the Studio Edition guide for SR3. It features a lot of nice concept art as well as interviews with the team at Volition, and makes you feel really connected to them and their creative vision. There is such a melancholy felt for them by myself, as you can tell that they really, really loved making this game, and its such a damn shame that they are no longer around to work on more games or remasters. I saw when reading reviews that one particular journalist said that SR3 was the game Volition was born to create, and I cannot help but agree wholeheartedly. In many ways, playing this game in its entirety again and sinking hours into it is my way of saying thank you for having such a deep impact on my development as a gamer and a person. I imagine I will still be replaying this game when I am old and grey, and having such an impact on someone is something any game developer should be really proud of.
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, igdb, wikipedia.
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