
Sally Face is an exceptional Adventure/Indie that raises the bar for the genre.
96
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 26K reviews)
Compelling narrative and story
Standout indie gem
Limited professional critic coverage
Sally Face is an adventure game with psychological horror and mystery fiction elements created by Steve Gabry a.k.a. Portable Moose. The game follows Sal Fisher, a boy with a prosthetic face, who investigates local murders with his friends. The game consists of 5 episodes that were released between 2016 and 2019. Sally Face was also released on Nintendo Switch in 2021 and later on PlayStation 4 and Xbox One in 2022.

Runs well on modern hardware.
Last updated 11h ago
The best game I've ever played, and there's a reason it's my favorite. I grew up watching every episode release one by one, and finally playing it myself was a truly unforgettable experience. It's absolutely phenomenal, and no words can truly describe the emotions you go through while playing. It's one of those games that stays with you long after you finish it.
I always though about watching someone play this but I sure am glad as hell I didn't Beat this game at the time of writing this and I am going to buy episodes 2-5 It is wonderful, the story, the style, and the characters icl, also it's best to go into this game completely blind like all games 9/10 I'll update this review after I've played and beaten episodes 2-5
Some horror games throw monsters at you. Sally Face introduces you to a quiet boy with a prosthetic face and asks you to step into his life instead. Somehow, that's even more unsettling. Episode One feels less like the beginning of a game and more like opening the first page of a strange diary. The Addison Apartments immediately become a character of their own - every hallway feels too quiet, every neighbor hides a story, and every conversation leaves you wondering if something is terribly wrong... or if you're simply looking too hard. What surprised me most wasn't the horror itself, but how naturally it blends with everyday life. One moment you're making friends, exploring your new home, and cracking small jokes. The next, you're speaking to restless spirits, investigating a brutal murder, and questioning whether the things you're seeing are real. The transition is so seamless that you stop noticing where reality ends and the nightmare begins. The hand-drawn art style shouldn't work as well as it does, yet it gives the game a unique identity. It's both charming and deeply unsettling, making every disturbing moment linger in your mind longer than expected. Combined with the soundtrack, it creates an atmosphere that feels melancholic rather than simply frightening. Episode One doesn't rely on cheap jump scares. Instead, it plants questions that refuse to leave your head. Who is Sal, really? What happened to him? What is hiding behind the walls of Addison Apartments? By the time the credits rolled, I realized I wasn't satisfied because the mystery had been solved - I was satisfied because I needed to know more. It's a short first chapter, but it accomplishes exactly what an opening should: it hooks you, unsettles you, and quietly promises that the worst is still waiting around the corner. If this is only the introduction, I can't imagine where the rest of the story is willing to take me.
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