
With near-perfect execution, Saltsea Chronicles is a must-play for any adventure fan.
90
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (97% positive from 103 reviews)
Compelling narrative and story
Limited professional critic coverage
Saltsea Chronicles is an adventure video game developed and published by Die Gute Fabrik. Set in a flooded, post-apocalyptic world, the game tasks players to control an ensemble cast of characters who must navigate an archipelago to rescue their missing captain. The game was released for Windows PC, macOS, Nintendo Switch and PlayStation 5 on October 12, 2023.

Runs well on modern hardware.
Saltsea Chronicles has a fascinating story, with beautifully written characters and great art. An insightful look on how an anarchist society deals with its problems, together with great narrative. I love it so much, truly a lovely game. I love Iris, they're so cute! And Kittick too, as well as their relationship! I love how many queer people are in this world, and how naturally they're presented. The communities we get to know are well written, and Spoils is really fun too. There are fresh mechanics for choosing your path through the story, with a great save system allowing for forking without needing a full replay. I hope we get to see the crews next steps someday! The folks Die Gute Fabrik deserves all love and support in the world, I hope they can get back together. I'm always left wishing I could live in their worlds. They're very different games, but I'll do this one comparison: When compared to Mutazione, Saltsea Chronicles features way more and longer dialogues. While this does get a lot better after the first chapter, the previous game from the devs feels more balanced in this regard, giving you more natural-feeling dialogues and time to chill in between with gardens as well as more movement freedom. I love dialogues and the story, but chapter 1 was quite overwhelming. As I said, it did get better afterwards tho. (vague spoilers ahead) I deeply dislike what happens in chapter 9, and feel like it's a very unwelcome addition to what can otherwise be considered a "cozy" game. Luckily the path I chose resulted in Kittick being unharmed (unfortunately at expense of another character I liked (I like the whole crew), but one I was less deeply attached to), but had I chosen the path that resulted in their demise I would certainly have immediately abandoned this otherwise great game. The related subjects could've been explored in a way more distant from the crew.
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