
Satisfactory is an exceptional Action/Adventure that raises the bar for the genre.
96
Verdict
97%
Steam
95
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 262K reviews)
Active community with 11,490 concurrent players
Critically acclaimed (95/100 critic average)
Rich open world to explore
No significant drawbacks reported
Satisfactory is a factory simulation game by Coffee Stain Studios for Windows, Xbox, and Playstation. The player is dropped onto an alien planet with a handful of tools and must use the planet's natural resources to construct increasingly complex factories. The initial goal is to construct a space elevator, through which the Pioneer begins supplying the megacorp the player works for with increasingly numerous and complex components for their unknown, but stated to be prudent, purposes. These exports unlock access to new technology that in turn unlocks a new tier of manufacturing and refinement machines to support the production of the next phase of parts to be delivered to FICSIT.

Runs well on modern hardware.
Last updated 14h ago
this game is so good i bought it again (ive played it since update 3, but on epic cause the game was only on epic, so +1900h playtime) yes this game is that good 2000h fun for ~24€ (0.02cent per min) yes we calc that, after this game u will calc EVERYTHING in parts per min now have fun, stay efficent, ficsit is waiting :)
I went into Satisfactory expecting to get bored of it pretty quickly. Factory games aren't normally something I play, and I'd never played one before. Instead, I was surprised by how ridiculously addictive it became. The basic loop of building production lines, figuring out where something is going wrong, improving efficiency, and then inevitably tearing apart my spaghetti and re-kajiggering everything kept me constantly engaged. Hours just disappear because there's always another problem to think through or another part of the factory I want to improve. It's also a surprisingly chill game. It can get complicated as hell, but most of the time I wasn't stressed, I was just thinking. There's something extremely satisfying about coming up with an idea, building it out, and eventually watching the whole mess actually work. I'm definitely not playing optimally, but figuring things out for myself was a huge part of the fun. I also thought the world looked gorgeous from the beginning. This is honestly one of those games that's much more fun to play than it probably looks to watch because so much of the enjoyment comes from having your own brain occupied by whatever ridiculous system you're trying to build. There are some annoyances. Certain systems felt less intuitive than others, particularly pipes, and the ladder mechanics are weirdly wonky. I had enough trouble reliably getting onto ladders that they could actually get me hurt or killed, which feels pretty silly for something games figured out a long time ago. I've also had plenty of moments where some part of my factory wasn't behaving how I expected and figuring out why became frustrating. The early juggling of power and fuel had me constantly dealing with blown fuses and running around trying to keep everything operating. None of that came close to outweighing how much I enjoyed the core factory mechanics, though. This definitely isn't going to be for everybody. If the idea of spending a huge amount of time making resources so you can make other resources, staring at production rates, rebuilding things, and trying to squeeze more efficiency out of an increasingly absurd factory sounds boring, it very well might be. I thought I'd find it boring too. Instead, I've enjoyed it immensely. It's super engaging, extremely addictive, and just a really fun game to sit down with and lose hours to.
700 hours later, I wish I could complain about something in this game, but unfortunately, Ficsit would penalize me for not being efficient enough. Anyway, you should buy this game. Do this for humanity. And for the puppies and kittens.
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