
Sekiro: Shadows Die Twice stands out as one of the best Action/RPG titles in recent memory.
93
Verdict
95%
Steam
90
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (95% positive from 344K reviews)
Healthy player count of 3,301 concurrent
Critically acclaimed (90/100 critic average)
Compelling narrative and story
Steep difficulty curve may not appeal to casual players
Sekiro: Shadows Die Twice is a 2019 action-adventure game developed by FromSoftware. It was released in Japan by FromSoftware and internationally by Activision for the PlayStation 4, Windows and Xbox One in March 2019 and for Stadia in October 2020.

Runs well on modern hardware.
Updated 2h ago
[h1]The Most Legendary Game I May Never Finish[/h1][hr][/hr][b]Sekiro[/b] is probably the hardest game I have ever played. I have tried getting into it several times and still never made it particularly far because even some of the earlier bosses completely destroy me. What makes it so frustrating is how simple the combat looks. Attack, block and deflect at the right moment. On paper it sounds easy. In reality, if your timing is even slightly off, you get punished immediately. You cannot just spam dodge or somehow force your way through. If you do not practice and actually learn how the fights work, the game will tear you apart. And somehow that is exactly what makes Sekiro so fascinating. The fights feel incredibly intense and some of the enemies and bosses are just insane. There are bosses I have still never reached myself, but even from what I have seen, this game goes far beyond what you expect when you first start playing. The designs, scale and atmosphere can become completely absurd in the best possible way. I completely understand why Sekiro is considered legendary. I am terrible at it, it keeps beating me, and I still want to come back.[hr][/hr][i]Maybe one day I will beat it.[/i]
10/10 The first soulsike I played, I replayed it five more times since. Truly a masterpiece in storytelling, gameplay, visuals and soundtrack. The story is very deep and tought-provoking, it discusses the themes of immortality, honor and karma. It's shorter than other soulsborne games, and there are no "different builds" as in other rpgs, but in my opinion it just makes it better, as it is much more detailed in boss and world design. It is not for everyone, as it is definitely a hard and unforgiving game, but it's absolutely worth playing if you got the time and persistence.
peak game. I wish I could erase all my memories just to experience this gameplay for the first time once more
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