
A masterclass in action design, Sonic X Shadow Generations delivers an unforgettable experience from start to finish.
96
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 14K reviews)
Outstanding soundtrack
Limited professional critic coverage

Runs well on modern hardware.
Last updated 1d ago
Completely lost access to the Sonic Generations side of the game. Now every time I open it I get an anti-tamper "Something went wrong" pop-up and the game promptly closes itself afterward. Tried searching everywhere for a solution both on Steam and Reddit and none of the solutions that I could find worked. Which means my game is completely and permanently broken for seemingly no reason and I just straight up can't play it now
SEGA will never make an actual good Sonic game again so they decided to delist the original generations and re-upload it with a new story that passes off as a DLC for how short it is. If you've played any recent sonic title you already know how it goes. Graphics that look too realistic for a sonic game, physics that feel weird/clunky and a sense of speed that's completely nonexistent. With that said, this is by far the best sonic game you can buy on steam nowadays. The Sonic generations remaster is just like the old one, it doesn't cut nor add content. Modern sonic levels feel very fast paced, the music is great and the levels are just the right duration. None of this 30 seconds level with bs design that no one pays attention to like Sonic frontiers. (Besides planet wisp, it kind of sucked imo) The classic sonic levels are also good but can sometimes feel a little frustrating on the first couple attempts, although i found myself enjoying them after a couple replays. Now to the main event of this game, the new Shadow "DLC". As usual new sonic releases don't feel at all like the old ones, so don't go buying this thinking its a generations but with Shadow, its not. Its an obvious upgrade from Frontiers but still has a lot of room for improvement. [b]Pros:[/b] - "Open world" lobby with lots of things to explore and discover - UI and music that just feel right. - Great mid-level cutscenes that blend flawlessly with the gameplay . - Multiple Shadow "forms" that allow for gameplay variety. - New chaos control mechanic. - Nostalgic boss-battles with bosses from old sonic games (Sonic Adventure 2, for example) [b]Cons:[/b] - Absolutely no sense of speed, boosting in this game feels like pressing a button that makes Shadow fart Cheeto's dust. - Weird physics that allow you just skip multiple platforms. (Why does a simple jump with no boost allow me to clear 4 big platforms?) - Final boss looks hella goofy when hitting him. - Some Doom morph sections are just confusing and annoying to navigate. - [spoiler]No sonic boss battle, why just a cutscene. :*( [/spoiler] - Repetitive challenges that don't use the introduced side characters abilities. While Sonic generations has at least one challenge where it incorporates the designated level character for a custom challenge Shadow does not. For example, on Sonic generations green-hill zone there's a challenge where tails helps you cross the map while you hang on to him, successfully using the unique character abilities to create a challenging and creative mini-level. Why cant Shadow do this? The challenges are all the same. Finish with one coin, use chaos control to arrive in time, etc... Big the cat would be a great character to have a unique challenge built around. Instead he just sits there and does nothing at all. - And the worst of all of them, there's mentions of Sonic Forces. Not just references, two whole levels. That's just horrible
Fantastic game to add to the sonic series. Love the new shadow levels and additions to his story
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