
With near-perfect execution, Spelunky is a must-play for any indie fan.
92
Verdict
92%
Steam
91
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (92% positive from 17K reviews)
Critically acclaimed (91/100 critic average)
Engaging multiplayer/co-op experience
Outstanding soundtrack
Steep difficulty curve may not appeal to casual players
Spelunky is a 2008 platform video game created by independent developer Derek Yu and released as source-available freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various platforms, including back to Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies, and dodging traps. The caves are procedurally generated, making each run-through of the game unique.

Runs well on modern hardware.
Last updated 18d ago
Superficially, Spelunky appears to be a party game. An engine of unpredictable chaos. But it's truthfully a masterwork of mechanical complexity, wherein player knowledge and curiosity is the ultimate factor in success.
It has some of the issues that isaac has, but on purpose. It's a bit convoluted actually getting to secret areas or figuring everything out on your own if you're going in blind. The gameplay is exemplary and is really worth playing.
The one who pave the way for combining rogue-like elements with other genres. The platforming to win the game is really really extremely challenging and hard af. Co-op is fun, but it will not make the game easier. Would play local versus mode instead.
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