
With near-perfect execution, Stardew Valley is a must-play for any rpg fan.
95
Verdict
98%
Steam
91
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (98% positive from 982K reviews)
Active community with 51,509 concurrent players
Critically acclaimed (91/100 critic average)
Rich open world to explore
No significant drawbacks reported
Stardew Valley is a 2016 farm life simulation video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". The game is open-ended, with players managing the farm by clearing land, growing seasonal crops, and raising animals. Players can build skills in farming, foraging, fishing, mining, and combat. Social features include building relationships with townspeople, with the option to marry and have up to two children. A later update added multiplayer, allowing online play with others.

Runs well on modern hardware.
Last updated 18h ago
I downloaded a farming game and somehow ended up becoming the town's unpaid therapist, archaeologist, fisherman, chef, and local alcoholic's best mate.
Stress free game? A game to relax on? Not with my greedy ass, I need the profits, everything MUST BE EFFICIENT! EVEN WALKING!
At first this game did not hook me at all but as someone who likes to 100% games, I was determined to play it through fully. It's a well made game I'll give it to the dev. You can really tell that there's one brain behind it all. I love the details and the hidden secrets, the notes that you have to carefully read and solve mysteries, all the characters and their unique personalities, schedule, character development. While it seems like a chill game, you really need to pay a lot of attention and plan ahead. It's a grindy game and it takes quite some days to get the first achievement which in my opinion is pretty nice to not instantly get that dopamine kick. Rather it will reward you after you've worked hard enough. Most things are so expensive in this game, but I guess that's part of the grind. It's not easy and you have to figure out the best way to play this game, what to focus on, what sell price is the best, plan ahead based on day and season, and so on. Slowly you get rewarded in different ways. Early game is intensive, slow, and confusing. Mid game you start to get a hang of everything, and start the real money making and crafting grind, motivation to play can be on and off here. End game is kinda odd and confusing. That's when you finally get max level of everything and that's when you get the real "support" that I would have appreciate if I had them earlier. To me it makes no sense, especially the [spoiler]obelisks[/spoiler]. What is the point of having access to the "support" crafts/items after completing everything in the late game stage? Overall, a fun game. It fits many play-styles like those who want to just farm and craft, those who like to fish, those who like to slay monsters. I wish you could save anytime during the day like the smartphone version, don't understand why that's not a thing on PC. But good game!
Reviews sourced from Steam. All reviews belong to their respective authors.
Data sourced from RAWG, Steam, IGDB, CheapShark, Wikipedia, HLTB, and GX Corner. Sources: rawg, steam, cheapshark, igdb, wikipedia.
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