
Fans of the adventure genre will find plenty to enjoy in The Cat Lady.
89
Verdict
94%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 6.1K reviews)
Compelling narrative and story
Outstanding soundtrack
Standout indie gem
No significant drawbacks reported
The Cat Lady is a 2012 horror graphic adventure game developed by Harvester Games for Microsoft Windows and Linux. It is the second installment in the Devil Came Through Here trilogy after 2009's Downfall. The final installment, titled Lorelai, was released in 2019.

Runs well on modern hardware.
Last updated 7d ago
This game was a difficult but truly special escape for me. From the very beginning, I had absolutely no idea what was going on and had no idea what could happen next, but as soon as I decided to take the next step, I was amazed. Despite the game's seemingly simple mechanics and similarities to regular quests, I don't know how many times I was deeply unsettled by the graphics, sounds, and the complete chaos that unfolded with each chapter. All these openly bloody, frighteningly realistic scenes and the main character's thoughts constantly made me think about many things around the world, which gave me a headache. I was truly delighted by the scene with the doctor, where the player could create their own story for Susan. I felt such a strong pressure from all the scenes related to him that I was surprised how the game managed to evoke such feelings in me. But I didn't say that absolutely everything here evokes a feeling of hopelessness or anxiety. There are also characters who seem innocent or can be like a ray of light for our Susan, and that really touched me. I can't say that I've ever been diagnosed with depression, and I certainly don't know what it's like for people in that situation, but these themes have always been something close to my melancholic soul, and I really liked this game, which became something close to me, even though it was imbued with someone else's difficult reality.
One of the most depressing and emotionally heavy games I've ever played. I loved how the game wasn't afraid to tackle serious topics like depression and loneliness. It can be pretty disturbing at times, but that's exactly what makes it so memorable. Susan was an amazing protagonist and I really loved the relationship between her and Mitzi. It was genuinely heartwarming and easily one of the best parts of the game. Overall an incredible psychological horror game with a beautiful message about hope and moving forward even when life feels impossible. This is definitely one of those games that will stay with me for a very long time.
"Maybe I can never get rid of it. This... invisible illness. Maybe it will always be living somewhere deep inside of me... Asleep. Waiting... And when it'll hit me, it'll hit me hard. But if there's one thing Mitzi taught me, it's that you have to pick yourself up and carry on. It doesn't matter that life isn't fair. It doesn't matter that you make mistakes - you fall and rise again"
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