
The Cosmic Wheel Sisterhood is an exceptional Adventure/Indie that raises the bar for the genre.
92
Verdict
94%
Steam
90
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (94% positive from 5.8K reviews)
Critically acclaimed (90/100 critic average)
Compelling narrative and story
Standout indie gem
No significant drawbacks reported
The Cosmic Wheel Sisterhood is a 2023 narrative adventure game developed by Deconstructeam and published by Devolver Digital. Players control an exiled witch who designs her own tarot deck and performs divinations for other witches.

Runs well on modern hardware.
Last updated 18d ago
SPOILERS!! READ AT YOUR OWN DISCRETION I tried to be as vague as possible but yeah. This game had amazing potential. The story telling in the demo got me hooked enough to purchase the full game to play, as a woman, someone with a sister, and someone who has experienced depression there were multiple moments in this game where I cried. I liked the game play of making cards and loved learning about people through them. Then the game violently pivots and rushes storylines that could have been really beautiful. My first experience of this pivot is when one of the characters abruptly confesses they are in love with you. They act weird the whole time you talk to them then they confess and you confess back and suddenly you're in love this is great and everything is perfect... it's jarring and weird it feels completely unnatural and forced. Your wish was for romance not sudden deep committed relationship. You have better chemistry with other characters yet this one is the one you end up with? Not to mention that if you don't pick the right answers they will end up betraying you at the end with no warning as they are coded that way. The other rushed storyline is about a trans woman. The idea behind this storyline is super interesting and emotional. but that's all this felt like, an idea. You could feel the story behind it but it was like they condensed it down into just the most important parts and left out the details. This could have been something bigger, and I was left wanting more out of this character. Then we get shifted into a political party management sim??? This outright threw me for a loop. Suddenly we are no longer talking about emotions, making connections, and learning about characters. Instead we are using the knowledge to manipulate the outcomes of the game. To make this worse it is honestly against what our main character stands for. The game becomes very management style as you have to keep telling people what to do, they do it and come back, and then you send them off again. It gets boring, the story loses meaning and starts to completely unravel. Your choices feel like they have no meaning and the conversations are just dull. My last issue with this game comes from a political standpoint. This game was sold as something that was LGBTQ+ friendly/supportive. However a huge issue comes up when we meet the transgender character, while her story is very emotional and beautiful we then get insight about how "men" cannot become witches yet non binary people can. I am not sure how I feel about this as I don't think we should be putting nonbinary people into the box of women. I don't think this information was integral to the story line, even with the trans woman's story included, and felt like it was thrown in there as a bone to the community and honestly comes off as disrespectful. In the end I feel like the game had a lot of potential if it kept it's focus on the storyline and people instead of becoming more of a political party management sim. It also should have been slowed down as a lot of the stories feel completely rushed. I really liked the first half of the game, it's a shame it didn't end as strongly.
Amazing character designs and making the cards was so much fun. Was a little confused at first but making the cards is the best part. Wish there was a free for all mode after beating the game to make whatever cards you want and being able to do simple reading with your home made cards in a mini game mode like, a Past-Current-Future type reading thing or Good vs Bad outcome. would be super cool with the cards you made.
This game carries the emotional impact of generational and community trauma wrapped in one. Its been YEARS and I still think about the emotional impact this game had on me. Ive been healing for a long time from my own trauma and isolation and it brings me such. Such. Such comfort to be able to have this story grow and change with me, carry different meanings each time I play and grow myself. God. If I could do this again for the first time. Please continue writing and making games. Just play it. Just play the game and take your time reading everything.
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