
The Crimson Diamond is an exceptional Adventure that raises the bar for the genre.
93
Verdict
97%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 648 reviews)
Compelling narrative and story
Limited professional critic coverage
The Crimson Diamond is a 2024 mystery adventure video game developed and published by Julia Minamata for the PC. The game features a text parser, requiring players to solve a mystery through inputting instructions via text to the game. Solo developer Julia Minamata designed the game featuring an EGA color palette, inspired by the adventure games she enjoyed in her youth like The Colonel's Bequest.

Runs well on modern hardware.
Last updated 2d ago
I didn't do very well, but absolutely love this game! Thank you for making something so unique and familiarly Canadian. It was fun to look at the many details, and the story is so well thought out. So are the characters! Would be interested to see more of Nancy Maple in a saga of mystery solving adventures for sure. Some of this reminds me a lot of Detective Murdoch on CBC - inspiration? The education of geology is great for enthusiasts - very cool to play a game where I can use my knowledge of the Moh's hardness scale! Thank you again for creating this nostalgic piece and enriching it with Canadian culture. Standing ovation!
It is what I hoped it would be. I only found out about this game by listening to the Adventurers Guile Podcast. Love the vibes of the game!
I tried THE CRIMSON DIAMOND because I'd never played a text parser adventure game; I thought a modern one without the troubles of the "classics" would be fun. Besides, there are so few games set in early 20th century Canada! The EGA style was also a change of pace. What you get is a game which mixes LucasArts style no-dead end puzzle chains with Sierra-style missable puzzles, with that evdeince affecting how much of the crime you solve and your decisions affecting the ending. It's a good time. It helped me get the appeal of text parsers, rewarding out-of-the-box thinking; in one instance, I solved something by writing "smell" as a last ditch effort. The downside is the very same thing. The story is entertaining; playing detective and mineralogist, you'll need a book to keep track of evidence and lines of inquiry. I have a handful of small criticisms, but the complexity of the plot keeps things entertaining. I also love—love—when a main menu's significance becomes apparent. I don't think I'm necessarily up for a lot of text parsers, but I'm happy I got to play this one. Very talented dev and a fun game. You should play it.
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