
The Legend of Heroes: Trails from Zero is an exceptional RPG that raises the bar for the genre.
95
Verdict
98%
Steam
—
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (98% positive from 1.5K reviews)
Compelling narrative and story
Outstanding soundtrack
Limited professional critic coverage
The Legend of Heroes: Trails from Zero is a 2010 role-playing video game developed by Nihon Falcom. The game is the fourth installment of the Trails series, itself a part of the larger The Legend of Heroes series, and follows Trails in the Sky the 3rd (2007). Trails from Zero and its 2011 sequel, Trails to Azure, form the Crossbell arc of the series. The game takes place in Crossbell, a city-state located between two great powers fighting for control over it, and follows Lloyd Bannings and his colleagues Elie MacDowell, Randy Orlando, and Tio Plato. The four form the Special Support Section, a newly formed department of the Crossbell police.

Runs well on modern hardware.
Last updated 18d ago
The Tails in the Sky series immediately appealed to me. Depending on the difficulty level, it’s very challenging, with good characters and not the typical “main character can do everything and solves everything” trope. Some themes or backstories were surprisingly dark, especially Renne. I also played through the Cold Steel series, and there’s nothing left of the gripping story there anymore—just “friendship saves the day” after pretty much every fight. So what about Trails from Zero? I like the story and the old 2D combat system, so I was looking forward to the game after the first three parts. In short: it’s extremely boring and drawn out. The new team is just really dull. I’m 25–30 hours into the story and still don’t feel any connection to the characters. The only thing that even keeps me going and makes me play 10–20 minutes here and there are the short screen times of characters from the first three games. The setting feels completely irrelevant. You’re in a division of the police, and I still don’t know why, because they’re apparently not as popular as their competitors. Okay?! I’m honestly surprised we don’t also get sent to fix a clogged toilet—though that at least would be humorous and unexpected. The combat system is fine. On restart, enemies are no longer weaker, which I personally like, but some new features like this team attack are just unnecessary. It’s baffling to me how a story can become so boring after such a strong start in the Trails in the Sky series. I’ve played through one game after another so far, but this game just kills all the fun. 40 hours of drawn-out blah-blah just to maybe learn something relevant at the end simply isn’t worth it. I’d say: just get the Trails in the Sky series instead and skip this one.
(this was written shortly after finishing the game) I wouldn't call this the best Trails game, because thats Sky 3rd, but it's certainly a good trails game. It has very natural and well-paced consistent characterization across the cast which is something Trails is generally good at. It concludes (or rather, continues) existing character arcs from the Sky trilogy in pretty good ways, I think. It has Lechter and he's so cool. It has Renne and she's so cool. It has Lloyd and he's like fine. My main complaint about this game is that the villain is really boring and stupid but that's okay because the Sky Trilogy also had a boring villain. Chapter 3 was exhilarating to play and I certainly enjoyed it the most. The epilogue was fun, too.
10/10 game with the best story and soundtrack ive had in a jrpg, LLOYDO BANNINGS
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