
A masterclass in rpg design, The Legend of Heroes: Trails in the Sky the 3rd delivers an unforgettable experience from start to finish.
90
Verdict
95%
Steam
85
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Very Positive on Steam (95% positive from 2.5K reviews)
Critically acclaimed (85/100 critic average)
Compelling narrative and story
Outstanding soundtrack
No significant drawbacks reported
The Legend of Heroes: Trails in the Sky the 3rd is a 2007 role-playing video game developed by Nihon Falcom. The game is the third installment of the Trails series, itself a part of the larger The Legend of Heroes series, and follows Trails in the Sky SC (2005) as the final entry of the Liberl trilogy arc.

Runs well on modern hardware.
Last updated 18d ago
I will try again I guess but after only 9 hours I just couldn't get into this game at all. The first 2 were amazing but this one seems to be missing some of the joy and magic of the first 2. I might edit this review after I attempt to play this again, so just a warning for anyone who enjoyed the first 2 this one doesn't seem anything like them.
Kevin's whacky ride was great, this might even be the best of the trilogy. One part wrap up and send off for the cast, one part tasteful fan service, one part tactical combat, and one part character drama. Far and away the best combat and gameplay of the trilogy. Some sections may have been a little long winded perhaps but the design of the fights was superior and the cast of characters and balance was refined. Getting to play as Richard and Renne was awesome. The mini-games were honestly charming, I can't bring myself to be overly cynical about them. They took maybe an hour to two collectively to finish on all difficulties for me. I really liked the plot and framing of this game. Phantasma is cool idea (Persona 5 ripped this off btw) and it works perfectly as a vehicle for what the developers wanted to accomplish with this game. Kevin and Ries have a lot of heavy lifting to do standing in for Estelle and Joshua, who of course also return with the rest of the cast, as our new protagonists. I liked Kevin in SC and it was satisfying to figure out what his deal actually was. They manage to develop his character in this game in about 30 hours almost as much as any character developed over the 100 hours of FC and SC. To avoid spoilers I won't go into detail but our new leading characters are excellent, a believable relationship that manages to distinguish itself from the story told in the first two games. A fair amount of set up for later titles goes on in this game, and that's almost worth the price of admission alone. There's some decent "world building" (a dirty word, I know) at play as well hidden amidst the optional content in the star doors. Now I only fear that the writers will forget everything that percolated in this trilogy in later games! I won't prattle on too long, if you liked SC and FC you *will* like this game too. Absolutely recommended do not let people dissuade you. "Every day you spend with someone could turn out to be the last, and that's a reality all of us have to face up to and fight every day.... and that's why we have to smile!" - Estelle Bright
one of the best conclusions to a JRPG series. Highly recommended. The tonal shift, takes a major shift compared to the other games, but if you played the first 2 games, you HAVE TO PLAY THIS GAME TOO. a lot of characters get fleshed out in this game, and so does the world, its crazy how expansive this world is, and if you already know, this franchise is like 20 games deep, and this is only the 3rd game. one of the things i didnt like about this game is the fact that it is all just dungeon crawling, in the other 2 games, you had an actual world to traverse and some occasional dungeons and strongholds, in this game its just dungeon after dungeon, with only mobs in between, which most definitely makes the game faster to play through, as they have finally decided to add a fast travel system in this game.
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