
The Pedestrian is an exceptional Adventure/Indie that raises the bar for the genre.
90
Verdict
97%
Steam
73
IGDB
Verdict score based on confidence-adjusted Steam reviews?
Overwhelmingly Positive on Steam (97% positive from 5.8K reviews)
Standout indie gem
No significant drawbacks reported
The Pedestrian is a side scrolling puzzle-platform game developed and published by American studio Skookum Arts LLC. The game was originally released in January 2020 for Linux, macOS, and Microsoft Windows. In August 2020, a port for PlayStation 4 and PlayStation 5 was announced for January 2021, during a State of Play presentation. It later released for Xbox One and Xbox Series X/S in January 2022. It was eventually released on the Nintendo Switch in January 18, 2024.

Runs well on modern hardware.
Last updated 18d ago
Fantastic innovative game that mixes in platforming & puzzle elements in which you have to connect doors and ladders between signs, and rearrange them in the correct order to reach the exit. Every area is an isolated puzzle with different gimmicks introduced for each chapter of the game. If the player every breaks a connection between two previously connected and traversed nodes, the level will reset with everything (items & characters) going back to its original location on the level. [b]The Pedestrian[/b] becomes increasingly intricate with its puzzle design as new mechanics are introduced through the game including a very creative final puzzle that pleasantly surprised me. Must have game for all puzzle enthusiasts. [10/10]
Good and innovative puzzle game. While challenging due to its unique mechanics, it's not super difficult and should be doable for most people.
The Pedestrian is a short puzzle platforming adventure, where the player controls a 2D avatar of a pedestrian crossing man symbol. Over the course of the game, the player must navigate their way across the city, using only 2D spaces to travel between signs, drawing, and electronics. The main gameplay mechanic of The Pedestrian is the ability to connect doors and ladders between signs, and rearrange them to facilitate moving from one area to another. Every area is essentially an isolated puzzle, with the goal of reaching the exit door. If the player breaks a connection between two previously connected and traversed nodes, it resets the entire level, except in certain areas of the late game. The Pedestrian becomes increasingly intricate with its puzzle design, introducing new mechanics involving electricity, keys, boxes, and even manipulating the 3D areas around the 2D levels. One hallmark of a good puzzle game, in my opinion, is teaching the player the rules of a new puzzle mechanic iteratively. In my opinion, The Pedestrian does this very well, establishing simple puzzle levels with a new mechanic, which it then builds in complexity across subsequent levels. The aesthetic of The Pedestrian is rather fun, with the 2D levels surrounded by a vibrant city, and relaxing music to accompany the player on their journey. One thing which was a bit odd at times though was it seemed like the audio track might not loop, leaving the player in silence if they spent too long on a puzzle. Towards the end of the game, there is also a bit of a surprise gameplay twist that I did not anticipate, but appreciated for its creativity. The Pedestrian is fun game, which never yields on its vision. It mixes up gameplay mechanics frequently enough to never get boring. While it's devoid of a narrative, players who simply want to grind through thoughtfully designed puzzles for a few hours will find a lot to enjoy here.
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